Posted June 01, 2020
I try to play LAN with a friend. Our computers are connected directly with a cable so no internet is available at all.
In the game lobby I see the hosted game but I'm unable to connect. It says "Trying to join..." for about one minute and then it says "Unable to join".
On the network side I see two connection attempts, one to the game host and another to 176.9.91.194, a server in the internet, which fails. If internet is available everything works.
It looks to me like the game tries to publish LAN games and connection attempts to the public servers as well and fails if it can't do so.
In the original Spellforce 3 there was no problem at all when using "connect to IP" mode. Here, both connection attemps go to the game host on the network.
If the devs read this please fix, or even better bring "connect to IP" back.
In the game lobby I see the hosted game but I'm unable to connect. It says "Trying to join..." for about one minute and then it says "Unable to join".
On the network side I see two connection attempts, one to the game host and another to 176.9.91.194, a server in the internet, which fails. If internet is available everything works.
It looks to me like the game tries to publish LAN games and connection attempts to the public servers as well and fails if it can't do so.
In the original Spellforce 3 there was no problem at all when using "connect to IP" mode. Here, both connection attemps go to the game host on the network.
If the devs read this please fix, or even better bring "connect to IP" back.
This question / problem has been solved by Unreal_NeoX