It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi, it seems like most of the of the times when i'm fighting any space ship I end up with a crashed game. Does anyone know the cause of that? Here's what error log gives me after crash, maybe someone had same problem.

Start
Build=2.1.2288 (11 February 2019)
DXVersion=10.0.0
GameDistributor=GOG
Not installed - english, try to switch to russian
Visual C++ 2010 (x86) found
Visual C++ 2010 (x64) found
VC++ 2008 (SP1) found
VC++ 2008 (RTM) found
VC 8.0 RTM (x86) found
VC 8.0 SP1 (x86) found
VC 8.0 SP1 ATL Patch (x86) found
VC 9.0 RTM (x86) found
VC 9.0 SP1 (x86) found
VC 9.0 SP1 ATL (x86) found
Load MatrixGame.dll .... ok
Robot.Support()=0
Operating system=Windows 7 build 6.1.7601 Service Pack 1 [x64]
Processor=Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 cores)
CPU Clock=3393 MHz
Physical Memory Total=8153 MB
Physical Memory Available=5188 MB
Page File Total=16321 MB
Page File Available=12899 MB
Virtual Memory Total=2047 MB
Virtual Memory Available=1931 MB
Cache Size=393216 KB
Loading configuration files.... ok!
Creating window.... ok!
Sound interfaces are:
- Primary Sound Driver
- Speakers (Realtek High Definition Audio)
- Speakers (C-Media PCI Audio Device)
- Realtek Digital Output (Realtek High Definition Audio)
- 2460G4-8 (NVIDIA High Definition Audio)
Selected interface: 2 channels at 44100 Hz, 16 bit
Initializing sound.... ok!
Loading libvorbisfile.dll....ok!
Pre-fetching music.... ok!
Initializing DX9.... ok!
Videocard=NVIDIA GeForce GTX 750 Ti
Driver=nvd3dum.dll
Max Texture Size=16384x16384
Desktop Resolution=1920x1080
Available Resolutions=1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1600x900, 1600x1024, 1680x1050, 1768x992, 1920x1080
Initializing Direct3D device... ok!
Available Video Memory=3825664 KB
Available Video Memory Override=262144 KB
Display Mode=1920x1080 60Hz
Sound=True
Music=True
fLoad... ok
fPanelLoad... ok
Physical memory usage is increasing (3238 MB)
Memory Info
Physical Memory:
Used=3315988 KB
Available=5033220 KB
Total=8349208 KB
Virtual Memory:
Used=470196 KB
Available=1626828 KB
Total=2097024 KB
Cache Size=140292 KB
Textures Cache Size=22072 KB
fPanelLoad... ok
fMainForm... ok
fPlanetQuest... ok
fLoad... ok
fPanelLoad... ok
fGameSettings2... ok
fIntroduction... ok
Rescaling Bm.PanelMain2.2BG... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelRuins... ok
fPanelLoad... ok
fHangar... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelLoad... ok
fPlanet... ok
fPanelMain... ok
fPanelLoad... ok
fPlanetNO... ok
fPanelMain... ok
fPanelRuins... ok
fPanelLoad... ok
fRuinsTalk... ok
ab_MainForm... ok
fPanelLoad... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelRuins... ok
fPanelLoad... ok
fEquipmentShop... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelRuins... ok
fPanelLoad... ok
fGoodsShop2... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelLoad... ok
fGov... ok
fPanelMain... ok
fPanelPlanet... ok
fPanelRuins... ok
fPanelLoad... ok
fInfo... ok
fPanelMain... ok
fRewards... ok
fPanelMain... ok
fShip2... ok
fScaner... ok
fPanelMain... ok
fPanelLoad... ok
fStarMap... ok
fFilm... ok
fPanelMain... ok
fGalaxy2... ok
fPanelLoad... ok
fJump... ok
fSaveManager... ok
fGameLoad... ok
fPanelLoad... ok
fGameMenu... ok
fCfgSettings... ok
fGameEnd... ok
fAbout... ok
fScore... ok
fSelectFace... ok
fPanelMain... ok
fJournal... ok
fPanelLoad... ok
fLoadRobot... ok
fPanelLoad... ok
fLoadQuest... ok
fLoadAB... ok
fAchievements... ok
music\rev\theo_running_away.dat
Rescaling Bm.FormMain2.2AnimMain... ok
Physical memory usage is increasing (3502 MB)
Memory Info
Physical Memory:
Used=3586396 KB
Available=4762812 KB
Total=8349208 KB
Virtual Memory:
Used=735976 KB
Available=1361048 KB
Total=2097024 KB
Cache Size=308003 KB
Textures Cache Size=60422 KB
music\rev\human_pirate.dat
Rescaling Bm.City.PeoplePirate... ok
music\rev\human_pirate.dat
music\rev\theo_running_away.dat
music\rev\nikinit_quazar.dat
Virtual memory usage is increasing (831 MB)
Memory Info
Physical Memory:
Used=3722116 KB
Available=4627092 KB
Total=8349208 KB
Virtual Memory:
Used=851560 KB
Available=1245464 KB
Total=2097024 KB
Cache Size=336049 KB
Textures Cache Size=100632 KB
Virtual memory usage is decreasing (572 MB)
Memory Info
Physical Memory:
Used=3430204 KB
Available=4919004 KB
Total=8349208 KB
Virtual Memory:
Used=586276 KB
Available=1510748 KB
Total=2097024 KB
Cache Size=121163 KB
Textures Cache Size=106091 KB
Physical memory usage is decreasing (3232 MB)
Memory Info
Physical Memory:
Used=3309604 KB
Available=5039604 KB
Total=8349208 KB
Virtual Memory:
Used=592132 KB
Available=1504892 KB
Total=2097024 KB
Cache Size=128642 KB
Textures Cache Size=0 KB
music\battle\boy1.dat
EAccessViolation Access violation at address 00000000. Read of address 00000000
Exception Exception with message Error in procedure TStar.NextDay Велес label = 29091