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Changelog for patch GOG-3 (Mac) (added 23 September 2015):

- We've uploaded a "GOG version fix" for Mac users that will resolve the following issues:
- No sound for the frictional games logo.
- No sound for menu buttons.
- Game crashes when trying to load first level as it does not find the script for it.
- This fix is available both via Galaxy and there is an offline Mac patch available.


Changelog for Patch 1.02 (added 30 September 2015):

- Fixed stuttering frame-rate
- Fixed SOMA refuses to start issue
- Fixed crashes at various places
- Fixed stungun not functioning at lambda
- Fixed missing levers or doors


Changelog for patch 1.03 (added 13 November 2015):

- This update applies minor fixes to SOMA.
- Fixed a bug where a tool could get stuck in the player hands.
- Fixed a bug where the player got stuck in the shuttle after jumping down with the stun baton.
- Added better multi-monitor support.
- Mod tool fixes and improvements, including support for snt files.
-Modlauncher added to Mac/Linux.


Changelog for patch 1.03 (added 20 November 2015):

- We've updated the Mac version of the game to version 1.03.
- The Linux version received an update for version 1.03. The version number remains the same.


Changelog for patch 1.10 (added 16 December 2015):

- Support for mod dependencies in game: a mod can be built on top of other mods without the need of messing around with resources now.
- Support for mod dependencies in tools: this means tools will resolve dependencies and all added assets will become available to the user (and no more tweaking of resources.cfg file needed!)
- Fixed long startup times in LevelEditor, also reduced memory footprint when using a mesh object creator (static objects, entities, detailmeshes edit modes).
- Brought back random scale and rotation controls in LevelEditor.
- Added some nice icons to the tools and minor bugfixes.


Changelog for patch 1.10 March 31st update / GOG-5 (Windows) / GOG-8 (Mac) / GOG-6 (Linux) (added 16 April 2016):


- Fixed a rare bug which caused the Omnitool not to activate near door panels


- Added more script documentation to the helper scripts
- Fixed bug that prevented editor dialogs from being opened more than once
- Fixed the cMatrixf constuctor using the wrong arguments
Post edited March 08, 2017 by DeMignon
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Changelog for Patch 1.500 (01 December 2017)

Added Safe Mode
Safe Mode introduces an optional new way to play SOMA. Protected from the hostile creatures below, let yourself sink into the mystery and atmosphere of PATHOS-II as you uncover the truth and determine the fate of the station.
site shows another patch for SOMA, no patch notes. No different patches files.
Have they just screwed up on the site again or...?
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Changelog for Patch 1.500 RU Hotfix (added 06 December 2017):

- Fixed a bug with the Russian language version of SOMA.
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Changelog for Patch 1.510 (added 11 April 2018):

- Fixed the Mod Launcher in the masOS version of the game
- Minor bug fixes