Posted May 12, 2016
Just started playing Bedlam the other day and while I've really been enjoying it, I couldn't help thinking combat would be more interesting with larger party sizes. I happened to look up some let's plays on a whim, and surprise! It seems like a previous build of the game HAD larger party sizes -- up to six. Not only that, but it had a really interesting risk/reward system where you'd get extra resources for every party slot you left empty going into a fight. In short, there was previously a lot more depth to combat choices.
So... does anyone know why the increased party size and that risk/reward system were removed in the current build? Better yet, is there any way to get that version of the game?
So... does anyone know why the increased party size and that risk/reward system were removed in the current build? Better yet, is there any way to get that version of the game?
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