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I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical. That would be the only benefit of a Windows version, the possibility to run the game in whatever resolution one desires.
any windowed Windows version would be great, though. it just seems like a better idea if possible
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Atlantico: I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical. That would be the only benefit of a Windows version, the possibility to run the game in whatever resolution one desires.
I think SimCity 2000 Win95 Edition had some extra buildings and some extra events. I hope GOG can somehow get the Win95 version someday.
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Atlantico: I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical. That would be the only benefit of a Windows version, the possibility to run the game in whatever resolution one desires.
Me, personally, I'd like to have the Network Edition. Something about multiplayer SimCity 2000 is appealing in a way that the current SimCity is not.

Though I do have to say the new version is better than it was with the addition of the offline mode and the Cities of Tomorrow expansion. The Megatowers help you make the most of the cramped maps, heh.

Flynn
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Atlantico: I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical. That would be the only benefit of a Windows version, the possibility to run the game in whatever resolution one desires.
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FlynnArrowstarr: Me, personally, I'd like to have the Network Edition. Something about multiplayer SimCity 2000 is appealing in a way that the current SimCity is not.
Would it be relatively easy to set up? I know people use GameRanger or Hamachi or other software to help with multiplayer on other older games, so I'm curious if anything like that could be used here.
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FlynnArrowstarr: Me, personally, I'd like to have the Network Edition. Something about multiplayer SimCity 2000 is appealing in a way that the current SimCity is not.
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tfishell: Would it be relatively easy to set up? I know people use GameRanger or Hamachi or other software to help with multiplayer on other older games, so I'm curious if anything like that could be used here.
Haven't tried it myself as I currently don't have the Network Edition. I used to have it embedded on an OEM copy of Windows 95, but I'm not certain if I still have the disc, or the knowledge to extract it if I did. If I get the chance, I'll poke around my old computer stuff and see if I can find it.

Flynn
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tb87670: I'm not buying this game until the Win95 version comes out. I was close, then I realized it's the DOS version. Shame, GOG could get an easy sale from me and a few others over this.
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tfishell: It wouldn't be an "easy" sale because the game most likely would not work on your machine, and thus you'd probably want a refund.

My suggestion would be looking into getting an "old-school" Windows 95 or Windows 98 machine, buying the Windows version of Simcity 2000 off Amazon, then just playing it that way.

Alternatively you could try following the advice of FlynArrowstarr or lordfirefox.
I have the SimCity 2000SE disc sitting in my box-'o-discs right now. And I do have a 98SE machine. A tech school near here gets all old PC's from libraries and whatnot and I took 3 of them, rebuilt to the best parts, and added an old 5500FX video card to the mix. It has a whole 3 sticks of 256mb Ram, a 1.2Ghz Intel CPU and the earlier mentioned video card. I use it specifically to run Heavy Gear, which refuses to run on any other OS.

Besides that PC, I have my old WinXP Dual-Core gaming PC from like 2007 or so. That plays my SimCity 2000SE disc just fine.
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tb87670: I have the SimCity 2000SE disc sitting in my box-'o-discs right now. And I do have a 98SE machine. A tech school near here gets all old PC's from libraries and whatnot and I took 3 of them, rebuilt to the best parts, and added an old 5500FX video card to the mix. It has a whole 3 sticks of 256mb Ram, a 1.2Ghz Intel CPU and the earlier mentioned video card. I use it specifically to run Heavy Gear, which refuses to run on any other OS.

Besides that PC, I have my old WinXP Dual-Core gaming PC from like 2007 or so. That plays my SimCity 2000SE disc just fine.
Ha, that's pretty cool. +1
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FlynnArrowstarr: Me, personally, I'd like to have the Network Edition. Something about multiplayer SimCity 2000 is appealing in a way that the current SimCity is not.

Though I do have to say the new version is better than it was with the addition of the offline mode and the Cities of Tomorrow expansion. The Megatowers help you make the most of the cramped maps, heh.

Flynn
Seeing the mention of MegaTowers in the new SimCity games makes me wish someone would combine SimCity's large maps with SImTower style management. It'd be really cool to see a game mix (and do well) a bunch of the old Sim Games together to make one ridiculously deep game. Imagine making a City in SimCity, managing the MegaTowers SimTower style, with the ability to rescue people like in SimCopter, blow up other cars during rush hour Streets of SimCity-style, and then looking into the lives of one of the households to help the ants take over SimAnt-style. ... and then managing all of these systems through the SimCity interface.
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FlamingFirewire: Seeing the mention of MegaTowers in the new SimCity games makes me wish someone would combine SimCity's large maps with SImTower style management. It'd be really cool to see a game mix (and do well) a bunch of the old Sim Games together to make one ridiculously deep game. Imagine making a City in SimCity, managing the MegaTowers SimTower style, with the ability to rescue people like in SimCopter, blow up other cars during rush hour Streets of SimCity-style, and then looking into the lives of one of the households to help the ants take over SimAnt-style. ... and then managing all of these systems through the SimCity interface.
Funny enough, I just recently just got copies of all of those games along with several others. Many of them for the first time (such as SimCopter and Streets of SimCity). I think SimCity 4 tried to do some of that with Rush Hour and some limited imports from The Sims (I had Bob and Betty Newbie running around my city a few times). =)

Flynn
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FlynnArrowstarr: Me, personally, I'd like to have the Network Edition. Something about multiplayer SimCity 2000 is appealing in a way that the current SimCity is not.
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tfishell: Would it be relatively easy to set up? I know people use GameRanger or Hamachi or other software to help with multiplayer on other older games, so I'm curious if anything like that could be used here.
I don't know if VPN/networking programs will work with it, but you can always port forward... that is, if you know what port SC2000 uses.
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Atlantico: I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical.
Not at all true. The DOS version is much buggier. There's a big ol' strategy guide from back in the day that kept pointing out bugs in the simulation and other parts of the program, and I'm pretty sure the DOS version had more bugs than the others. I also think the Windows version had better music selection. For instance, the Windows version picked a track (a very good choice) to be the game's theme song, and you heard that every time you started the game. The DOS version seems to pick a track at random when you start the game, and the result is awful. It might lead off with the most dark and dreary tune in the game, and that's not a good mood-setter.
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Atlantico: I'd love to see the Windows 95 version made available, but apart from only running low resolution, the DOS version is identical.
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furrykef: Not at all true. The DOS version is much buggier. There's a big ol' strategy guide from back in the day that kept pointing out bugs in the simulation and other parts of the program, and I'm pretty sure the DOS version had more bugs than the others. I also think the Windows version had better music selection. For instance, the Windows version picked a track (a very good choice) to be the game's theme song, and you heard that every time you started the game. The DOS version seems to pick a track at random when you start the game, and the result is awful. It might lead off with the most dark and dreary tune in the game, and that's not a good mood-setter.
Right. So since it is "not at all true", perhaps you'd be so kind as to list all the salient changes - but of course if nonspecific bugs and a debatable music change is the lot of it, then perhaps you'd want to look up what "not at all true" means.
Read Prima's strategy guide to SimCity 2000. It gets very specific.
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furrykef: Not at all true. The DOS version is much buggier. There's a big ol' strategy guide from back in the day that kept pointing out bugs in the simulation and other parts of the program, and I'm pretty sure the DOS version had more bugs than the others. I also think the Windows version had better music selection. For instance, the Windows version picked a track (a very good choice) to be the game's theme song, and you heard that every time you started the game. The DOS version seems to pick a track at random when you start the game, and the result is awful. It might lead off with the most dark and dreary tune in the game, and that's not a good mood-setter.
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Atlantico: Right. So since it is "not at all true", perhaps you'd be so kind as to list all the salient changes - but of course if nonspecific bugs and a debatable music change is the lot of it, then perhaps you'd want to look up what "not at all true" means.
Let's see: the Windows in Sims City 2000 SE for Win95 are actual Windows and can be dragged around with no problem. This feels less clunky than the DOS version.
The main window can span the entire width of your monitor is you're using a wide screen monitor. That means more of the map can be seen at once, that makes managing the city easier.
More building choices with the SCURK plus the ability to make your own.
Better animations on just about everything.
An extra fast speed mode that the DOS version never had.
A better Disaster drop down menu with new Disasters.
Speaking of drop down menu's there's a key combo that unlocks the sandbox drop down menu in the Windows edition. No such menu exists in the DOS version. This mode lets you play SC2K as a Sandbox game although you will still have to manage budget and sim happiness.
Easier to use terrain editing tools before starting a new city.

I may have missed a few things but those are the ones I can think of off the top of my head.

Oh and if you have SimCopter and Streets of SimCity SC2K SE for Windows lets you use the maps you make in the game (or SCURK) as maps in those two games. But since those two games are not here on GoG that's kind of a non-starter.