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Starving11: [...] now the only problem is the buildings disappear when the camera is moving.

But, oh well, if anyone can think of a solution I would love to hear it!
What GPU do you have? That issue is caused by game mistaking some cards for older unsupported ones. I thought I fixed it for AMD though...
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Starving11: I have a AMD Radeon HD 7900 Series
- go to game folder
- open Graphics Rules.sgr in any text editor (notepad will do)
- search for line property noPartialBackingStoreCopies
- add # at the beginning of the line (thus commenting it out)
- save the file and try launching the game now

EDIT: actually, to fix potential other problems (that one above works for scrolling only), edit line 566 ('stringMatch cardIdentity "*Radeon*"') and change it to :
stringMatch cardIdentity "*ATI*"

That way it won't recognise newer cards as slow / unsupported;
Post edited May 30, 2014 by Thiev
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tfishell: Is there any way to sticky this info, or do you think that's not necessary? :)
In GOG build it's done by default. :) As for blinking / Alt-Tab, I notified Support guys about that before release - I'll ping them again and hopefully they'll add the info to the support notes.
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raffopazzo: Hi, i tried with the changing of this topic but still have this grafics problems :( Any sugestions?
Is it Intel card?
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Starving11: Hm... the only thing that comes to mind is to reinstall it, and maybe update your drivers.
Won't do much good, I'm afraid ;) Integrated Intel chipsets won't work properly in hardware mode. Software should run without problems though.

This info should have been added to the requirements :|. I'll see it corrected at Monday.
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Links: Maybe you should include another shortcut in the install to run with OpenGL (since it cannot be chosen in-game).
I initially decided against adding OpenGL shortcut due to its instability - but maybe we'll add it to the next build.
Meanwhile I'll notify Support about this potential workaround for Intel cards. Thanks.