What are you talking about? It's not lazy at all. It has 4K widescreen support, runs perfectly in Windows 10, it has 60FPS gameplay and they fixed the 15fps cutscene bug, and the post-processing effects have been restored. It's a perfectly fine re-release.
It's not perfecty fine. Konami doesn't deserve support for putting these legendary games in GOG on a quickie and superficial basis... https://www.gog.com/forum/silent_hill_4_the_room/list_of_fixes/post4
" - Post-processing effects aren't missing in the original release.
- Cut-scene are 30FPS like PS2/Xbox now.
- Real Time Shadow is disabled by default now.
- Real Time Shadow still "broken" when you compare PS2/Xbox
- Partial controller support are the same at the 2004 release. (Still difficult to assign all buttons)
- Now game propose 1080p, 1440p, 2160p resolution with widescreen without deformation.
- Still "Dolby Digital" Sounds in options
- "Dolby Digital" sound is just same spatialisation sound on the "Stereo" PS2. Without that, sound stereo is weird. (Like, one channel for a sound come to left for example).
- Still low-rez framebuffer when games freeze for object menu or reading text.
- Low-rez post process
- Noise effect too "small" when you up your resolution. "