Posted March 23, 2025
Has anyone else tried the new update and noticed some audio issues. I had about 3 audio related issues during a replay of the game after the update. First one some sound effect (mostly enemy footsteps) were louder than I remember them being.
Second and more annoying, the level ambience and music keeps playing during in engine cutscenes.
And third the radio in the Room is, after the hauntings start appearing, supposed to play static when a haunting is present and silence when one isn't but when I played it would produce static regardless of whether a haunting was present or not.
Second and more annoying, the level ambience and music keeps playing during in engine cutscenes.
And third the radio in the Room is, after the hauntings start appearing, supposed to play static when a haunting is present and silence when one isn't but when I played it would produce static regardless of whether a haunting was present or not.