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Has anyone else tried the new update and noticed some audio issues. I had about 3 audio related issues during a replay of the game after the update. First one some sound effect (mostly enemy footsteps) were louder than I remember them being.

Second and more annoying, the level ambience and music keeps playing during in engine cutscenes.

And third the radio in the Room is, after the hauntings start appearing, supposed to play static when a haunting is present and silence when one isn't but when I played it would produce static regardless of whether a haunting was present or not.
I'm playing this game right now as well. I don't use any mods and I am using the offline installer. I removed the old installation, including the save games, also without mods, before using the full installer of build v5.

I tried playing on normal difficulty. In the beginning, after the openings, the radio is working as intended once. After this it's just distorted each time I interact with the radio, until there's something new to be told. You're not able to hear those messages more than once. I think that's not intentional, but I don't remember for sure anymore.

Then I tried loading a save game from yesterday, on normal difficulty as well. I was just done with the water tower world for the first time. Then I have no haunting in my apartment, but the radio is still distorted.

Earlier on, like sometime between the subway world and the forest world, I had the TV haunting once. When I got back to the appartment the next time, it was gone. I wasn't able to do anything, though, as the holy candles hadn't appeared in the game yet. I don't know if that's a bug or not.
Post edited March 23, 2025 by rickihoegh
Yep. Big time. The ambience keeps playing when you pause the game which is not what it is supposed to do. It's supposed to go completely quiet when you pause.

In the cutscene before the final boss, the music that plays during the boss fight plays at the same time as the music in the cutscene which is a big no-no.

"Cradle of Forest" during the credits also has abnormally low volume.

All of this was broken with the 1.05 GOG update. Hope they get in there and fix this.
Post edited April 01, 2025 by AnEternalEnigma