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Hi all,

We have uploaded a new installer for Signal Ops that will install the latest version of the game. There quite a few changes in this version so we had to make a whole new installer to ensure everything goes smoothly :0

Before installing, please make sure to back up your saves located in %appdata%\Signal Ops.

Changelog:

r5361
- Added auto-save feature.
- Power sources outside of the tutorial area will no longer display on
the powerfinder during the tutorials.
- Fixed bug which prevented automatic mission reset from happening when
losing an important agent in the final mission.
- Reduced noise radius for sneaking agents.
- Reduced spy distract range.
- All config options are now available inside the game.
- Fixed crash when using quick-load if no quick-save had been saved yet.
- Fixed crash when loading savegames saved during a specific section of
the last mission.
- Fixed rare bug that could cause the debriefing to not finish after
"Operation Matchsticks".
- Fixed document trolly getting stuck in doorway.
- Fixed incorrect rendering of some effects in DirectX mode.
- Added agent FOV option (50 to 90 degrees, default 70).
- Pie no longer throwable.
- Picking up pie will no longer cause you to drop your weapon.
- New shader-based gamma correction method which does not interfere with
monitor color profiles.
- Added powerlines to mission 2.
- Fixed broken track switch in the trainyard mission.
- Made oil more slick-looking. Really, it looks great!
- Fixed cursor snapping to center of the screen when pushed to the edge
of the screen in fullscreen mode.
- Modified collision on lift in the facility mission to make it easier
to get off.
- Mouse support added in the menu.
- Fix crash that could occur by disabling joysticks using a joystick.
- Increased joystick deadzone when using a joystick in the menu.
- Added support for swapping monitors with the gamepad (LT+DPAD).
- Remove floating radio repeater in the first tutorial.
- Fixed laggy weapons in the controlroom when the Hardware Instancing
option is enabled.
- Added joystick/gamepad remapping (select the remap control option
using the controller you want to remap).
- Hotkeys are now stored in a separate file from other config settings.
- Parade level has more doors.
- Fixed order of 4-monitor layout (matches the gamepad DPAD directions now).
- Improved networking code.
- Fixed rare crash related to throwing flares.
- Prevent player from picking up other agents co-op clipboards.
- Fixed bug which could prevent agents who were dead when the game was
saved from being reinforced.
- The game now requires the Microsoft Visual C++ 2010 SP1 Runtime
instead of Microsoft Visual C++ 2008 SP1 Runtime.
- Fix savegame issue which could cause the Party level to load all
jumbled up.
- Fixed numerous visual bugs and oddities.

Thanks and have a nice day :0
Thanks, but I'm begging you -- sort out your patching technology.

This business of making people re-download files that are a gigabyte or more is completely insane.

It's not as if it's not possible -- back when these kinds of downloads weren't remotely feasible, games still received updates. Making us download the entire game when only part of it has changed just indicates that your patching system is deficient, and the bigger the games get, the worse the problem becomes.

Please please please please put the necessary effort into figuring this out, and making a better system.
Are steam and gog versions now MP compatible?
avatar
Antilope: Are steam and gog versions now MP compatible?
Yes, the latest version of Signal Ops available on all distributors are now compatible with each other.