It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Is there a way to reverse a train in Sid Meier's Railroads? I'm in the tutorial and the 2 trains are stuck on the same line. I try to edit the routes, but the game will not let me change anything.
No posts in this topic were marked as the solution yet. If you can help, add your reply
avatar
IronArcturus: Is there a way to reverse a train in Sid Meier's Railroads? I'm in the tutorial and the 2 trains are stuck on the same line. I try to edit the routes, but the game will not let me change anything.
I remember having that problem when I played this a while back. I don't think you can have two trains on the same track. You may have to uninstall everything or find the save file and delete it, in order to restart.
avatar
flashpulse: I remember having that problem when I played this a while back. I don't think you can have two trains on the same track. You may have to uninstall everything or find the save file and delete it, in order to restart.
So there really is no way to correct this problem without deleting everything? When I tried to fix the route everything was grayed out. Isn't there another way to edit the route or something?
avatar
flashpulse: I remember having that problem when I played this a while back. I don't think you can have two trains on the same track. You may have to uninstall everything or find the save file and delete it, in order to restart.
avatar
IronArcturus: So there really is no way to correct this problem without deleting everything? When I tried to fix the route everything was grayed out. Isn't there another way to edit the route or something?
Not if you're describing the same problem that I had. I was only in the tutorial when it happened, I believe. So I didn't have a great loss. I just made sure that I never did it again. Maybe someone else has a better solution that I'm not aware of.
avatar
flashpulse: Not if you're describing the same problem that I had. I was only in the tutorial when it happened, I believe. So I didn't have a great loss. I just made sure that I never did it again. Maybe someone else has a better solution that I'm not aware of.
It's just really strange to have a train game with no means of reversing the actual trains. Even in real life, trains have to go backward sometimes! :P
avatar
flashpulse: Not if you're describing the same problem that I had. I was only in the tutorial when it happened, I believe. So I didn't have a great loss. I just made sure that I never did it again. Maybe someone else has a better solution that I'm not aware of.
avatar
IronArcturus: It's just really strange to have a train game with no means of reversing the actual trains. Even in real life, trains have to go backward sometimes! :P
I agree. I'm surprised the developer didn't see this or think of this when making the game. The way the game plays, I guess it just wasn't intended.
avatar
flashpulse: I agree. I'm surprised the developer didn't see this or think of this when making the game. The way the game plays, I guess it just wasn't intended.
Also, have you ever encountered the animation bug by any chance? Basically the wheels and the running gear of the trains will all-of-a-sudden stop working and I can't figure out why.
avatar
flashpulse: I agree. I'm surprised the developer didn't see this or think of this when making the game. The way the game plays, I guess it just wasn't intended.
avatar
IronArcturus: Also, have you ever encountered the animation bug by any chance? Basically the wheels and the running gear of the trains will all-of-a-sudden stop working and I can't figure out why.
Can not say I have noticed that.
avatar
IronArcturus: Also, have you ever encountered the animation bug by any chance? Basically the wheels and the running gear of the trains will all-of-a-sudden stop working and I can't figure out why.
avatar
flashpulse: Can not say I have noticed that.
It looks like the bug occurs when a lot of switches and crossings are used on the tracks. Have you tried that?

See if it happens with the 2-6-0 Mogul engine.
Post edited March 30, 2016 by IronArcturus
This can be done, but requires some manipulation of the train's route. This game is setup so that if a train loses its current destination it will proceed to the second stop on the list. This can be used to reverse a train.

If that sounds a bit complicated, here's how to implement this: Edit the stuck train's route so that it only has two stops with the second being the one you wish it to go to next. That would be the one in the opposite direction to what the train is facing now.

EXAMPLES:
If the train only has two stops and is currently headed to the second stop, delete the first stop and add it back which will automatically make it the second stop and the train will turn.

If the train only has two stops and is currently headed to the first stop, we need an extra step. Delete the first stop. Add it back. Exit the routing screen. But, the train didn't turn yet. To make the train turn, re-enter the routing screen, delete the first stop again and then add it back making it the second stop. Now the train will turn.

TIP:
Trains tend to jump signals in stations. Designing track to avoid this can prevent most jams. Make any split of one track into two far enough from the stations that the rear of any train in the station is still on the single track section. Make sure that any signal other than those near a station provide two options for a train. Passing siding or Y-branch. If one is careful how he uses signals the game can be run with little more than the occasional jam.
avatar
Scenic365: TIP:
Trains tend to jump signals in stations. Designing track to avoid this can prevent most jams. Make any split of one track into two far enough from the stations that the rear of any train in the station is still on the single track section. Make sure that any signal other than those near a station provide two options for a train. Passing siding or Y-branch. If one is careful how he uses signals the game can be run with little more than the occasional jam.
Is there any way to manually add a train signal? Also, how does one set player one to be the color red? It always wants to default to blue for some reason.
Most reliable trick to make signals is to select single track build and the location you want the signal as the start of that build track section. Lay a very short section of track at a sharp angle to your line. The shorter the better. The idea of the sharp angle is to make selecting the track easy as we we then immediately remove it. This refunds almost all the build money and leaves a single-choice signal.

Another trick is to place the track build cursor back right on top of the start point. It must be a $0 build. This works, but tends to leave little stubs that aren't visible. These stubs can be a pain if removing that track or signal is desired later in the game.

Removing signals requires that the track on one side of the signal be removed and then the line rebuilt. In order to remove the track no trains can be using it as the sole route to their destination. This often means changing train rosters. So better to think carefully where you put them in the first place.

Sorry, I don't know how to change the player color to red.