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I run game under Win7 and it is running fine. I played 4hrs today, I played "Gaians" factions and I noticed few annoyances with unit's actions:

1. Units responsible for creating forests, farms, removing fungus etc... after giving them action to perform, they change status (small letter appear next to them F for forest, S for solar plant etc..) but they do not proceed with the action. Ie: If action should take ie: 6 turns, I notice after 8thturn it's still has 3 turns left, so end turn, check again and it still have 3 turns to complete. The longer I play the more often it happens, after 4hr I play I simply could not terraform anything.

2. Strange unit movement. When I click movement few grids away, which should take more than one turn to complete such unit have "G" letter assigned, which looks like the move will be continued on next turn. But usually it does not happen, after end of turn unit does not move. This is similar to issue (1), like if action which should be performed in this turn is "lost" and unit does nothing.

3. When I click some location few squares away, sometimes movement of the units is very strange, they do not go directly in straight line but take different path. I would say that this could happen if ie: road in straight path was rocky and other, faster would be available. But mostly I'm moving with troops and each movement is 1 square, so have no idea why this could happen.

Any ideas why above is happening? It's frustrating to notice that units does not perform actions, which lead to micro-management which pisses me off.
Post edited December 18, 2011 by kudlatygosc