}

It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
arrow-down2arrowcart2close4fat-arrow-leftfat-arrow-rightfeedbackfriends2happy-facelogo-gognotificationnotifications-emptyownedremove-menusad-facesearch2wishlist-menuwishlisted2own_thingsheartstartick
I've found a new downloader that works.

http://steamworkshopdownloader.maurits.tv/

Enjoy modding without arbitrary bullshit restrictions.
avatar
Praetorian815: I've found a new downloader that works.

http://steamworkshopdownloader.maurits.tv/

Enjoy modding without arbitrary bullshit restrictions.
This works exactly like the other web based Steam Workshop downloaders already avaliable. It won't let you download mods for many games.
avatar
Praetorian815: I've found a new downloader that works.

http://steamworkshopdownloader.maurits.tv/

Enjoy modding without arbitrary bullshit restrictions.
avatar
Lobuno: This works exactly like the other web based Steam Workshop downloaders already avaliable. It won't let you download mods for many games.
Well, I do know that it works for Shadowrun. It appears you're correct that it doesn't work for every game. I tried using it to get a Skyrim mod, and it didn't work. The page claims that it works for "any Steam game that supports public downloads", and the message I got for the Skyrim mod was "This file can't be publicly downloaded from the Steam Servers." I don't really know how the whole thing works or what exactly the difference is between public downloads and whatever Skyrim does. My guess would be that the downloader doesn't work for games that require Steam in order to launch, but that's just a guess.

In any case, like I said, it does work for the Shadowrun games, so hopefully it will be of some help to people reading this thread.
avatar
Lobuno: This works exactly like the other web based Steam Workshop downloaders already avaliable. It won't let you download mods for many games.
avatar
Praetorian815: Well, I do know that it works for Shadowrun. It appears you're correct that it doesn't work for every game. I tried using it to get a Skyrim mod, and it didn't work. The page claims that it works for "any Steam game that supports public downloads", and the message I got for the Skyrim mod was "This file can't be publicly downloaded from the Steam Servers." I don't really know how the whole thing works or what exactly the difference is between public downloads and whatever Skyrim does. My guess would be that the downloader doesn't work for games that require Steam in order to launch, but that's just a guess.
I believe whether or not game mods are "publically downloadable" is set by the game's Steam workshop configuration (i.e. by the developers of the game), and is (I think) not necessarily related to whether the game requires the Steam client to launch.

I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!

EDIT EDIT: I originally thought the below solution worked for non-public workshops, but it's basically just what the website does. I'll leave it here just in case others want a slightly-more convenient downloader (so you can download from within Steam seamlessly, without going to another website).

So, alternative to website - effectively integrates a script into your browser instead.

1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en

2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader

3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of "GM_xmlHttpRequest" with "GM.xmlHttpRequest" (without the quotes of course).

4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with "non-public" workshops!*

*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.

The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself.
Post edited January 22, 2018 by squid830
avatar
Praetorian815: Well, I do know that it works for Shadowrun. It appears you're correct that it doesn't work for every game. I tried using it to get a Skyrim mod, and it didn't work. The page claims that it works for "any Steam game that supports public downloads", and the message I got for the Skyrim mod was "This file can't be publicly downloaded from the Steam Servers." I don't really know how the whole thing works or what exactly the difference is between public downloads and whatever Skyrim does. My guess would be that the downloader doesn't work for games that require Steam in order to launch, but that's just a guess.
avatar
squid830: I believe whether or not game mods are "publically downloadable" is set by the game's Steam workshop configuration (i.e. by the developers of the game), and is (I think) not necessarily related to whether the game requires the Steam client to launch.

I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!

EDIT: Recently discovered a way to get ALL mods! However, it's slightly more work - even more so since the script requires editing before it will work.

1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en

2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader

3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of "GM_xmlHttpRequest" with "GM.xmlHttpRequest" (without the quotes of course).

4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with "non-public" workshops!*

*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.

The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself.
Thank you for your patiently guide,but may I ask why while clicking the button there is nothing show off but refresh the website again.
avatar
squid830: I believe whether or not game mods are "publically downloadable" is set by the game's Steam workshop configuration (i.e. by the developers of the game), and is (I think) not necessarily related to whether the game requires the Steam client to launch.

I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!

EDIT: Recently discovered a way to get ALL mods! However, it's slightly more work - even more so since the script requires editing before it will work.

1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en

2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader

3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of "GM_xmlHttpRequest" with "GM.xmlHttpRequest" (without the quotes of course).

4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with "non-public" workshops!*

*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.

The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself.
avatar
Dettleff: Thank you for your patiently guide,but may I ask why while clicking the button there is nothing show off but refresh the website again.
EDIT: Nevermind, I must have tested this on a game that was once non-public, but has since been made public - serves me right for not testing it properly. As far as anyone knows, the "solution" I provided above still does not work for "non-public" games. Bummer.

I've edited my post above but left the instructions, since it does make downloading those public-workshop games a tiny bit simpler (not including getting it working in the first place).
Post edited January 22, 2018 by squid830
avatar
Dettleff: Thank you for your patiently guide,but may I ask why while clicking the button there is nothing show off but refresh the website again.
avatar
squid830: EDIT: Nevermind, I must have tested this on a game that was once non-public, but has since been made public. As far as anyone knows, the "solution" I provided above still does not work for "non-public" games. Bummer.
Well,Thanks
avatar
squid830: EDIT: Nevermind, I must have tested this on a game that was once non-public, but has since been made public. As far as anyone knows, the "solution" I provided above still does not work for "non-public" games. Bummer.
avatar
Dettleff: Well,Thanks
Yep, serves me right for not testing on more than one game. Sorry.

So we're back to the only option, which is to hassle the devs for whichever game it is and get them to "unlock" the workshop for it. Unless they're total utter bastards, if they sell their game on any other platform at all, then they should have the "workshop" public.

Well that or the other option: get the mod maker to put their mod on something that's not the workshop like a normal modder, such as NexusMods or something.
Ok!

The mods for Project Zomboid from Indie Stone are also available on Steam Workshop and unavailable here! I really thing GOG should do something to fix this!!

I know the other method, but its not neat. You have to own the game on Steam, have to get the mod, recompress it and upload it to somewhere. This seem to be the only option given current situation... -___-
avatar
Lin545: Ok!

The mods for Project Zomboid from Indie Stone are also available on Steam Workshop and unavailable here! I really thing GOG should do something to fix this!!

I know the other method, but its not neat. You have to own the game on Steam, have to get the mod, recompress it and upload it to somewhere. This seem to be the only option given current situation... -___-
Not sure GOG can do anything per se as they don't own Steam - though it would be good if they could negotiate some kind of deal with Steam where GOG owners get easy and automatic access to that game's workshop (e.g. via links from your game page on GOG). I'd contact the game's devs and get them to unlock their workshop, as that way you can at least use Steam Workshop Downloader websites/plugins to get the mods without having it on Steam.

I still maintain that devs that lock their workshop in such a manner are bastards, but it's likely this is just the default configuration for the workshop. I'm sure the Project Zomboid devs would have no issues with their workshop being unlocked, considering the game is available here.
Alright Some people don't know how to download mods from Steam Workshop.
Here's a tutorial on this.

Get Greasemonkey for Firefox or TamperMonkey for Chrome extensions
Download Script from here and add it to the extension:
https://greasyfork.org/scripts/5729-enhanced-steam-workshop-downloader/code/Enhanced%20Steam%20Workshop%20Downloader.user.js

Go to Stream workshop, find the mod you are looking for click on it. Underneath the gallery there will be a download page.
(Extension might ask permission for the script. Click to allow on all domains)
https://i.imgur.com/EfUUgJz.jpg

The file downloaded will be in cpz format. Just open it with your favorite archive, 7zip or WinRAR
Move the folder to {Your Install Dir}\Shadowrun Returns\Shadowrun_Data\StreamingAssets\ContentPacks
Remove any leading number in folder before the text.

You're done.

Reference used:
https://steamcommunity.com/sharedfiles/filedetails/?id=165283611
https://forums.kleientertainment.com/topic/48803-direct-download-any-mod-from-workshop-via-greasemonkey/
Post edited 4 days ago by alexanderros
avatar
alexanderros: Alright Some people don't know how to download mods from Steam Workshop.
Here's a tutorial on this.

Get Greasemonkey for Firefox or TamperMonkey for Chrome extensions
Download Script from here and add it to the extension:
https://greasyfork.org/scripts/5729-enhanced-steam-workshop-downloader/code/Enhanced%20Steam%20Workshop%20Downloader.user.js

Go to Stream workshop, find the mod you are looking for click on it. Underneath the gallery there will be a download page.
(Extension might ask permission for the script. Click to allow on all domains)
https://i.imgur.com/EfUUgJz.jpg

The file downloaded will be in cpz format. Just open it with your favorite archive, 7zip or WinRAR
Move the folder to {Your Install Dir}\Shadowrun Returns\Shadowrun_Data\StreamingAssets\ContentPacks
Remove any leading number in folder before the text.

You're done.

Reference used:
https://steamcommunity.com/sharedfiles/filedetails/?id=165283611
https://forums.kleientertainment.com/topic/48803-direct-download-any-mod-from-workshop-via-greasemonkey/
I think the issue some people are having is not that they cannot download and install mods for games where this actually works, it's that some mods are actually not downloadable via the above method. Try it yourself with Project Zomboid mods - unless the devs have opened it up by the time you try it, you'll find you won't be able to download any mods since its locked.

AFAIK its up to the devs of the relevant game to "unlock" the workshop for their game. So contacting the devs in that instance would be the way to go.