Posted February 23, 2013

LaundroMat
New User
Registered: Mar 2010
From Belgium

Baggins
New User
Registered: May 2009
From United States
Posted February 23, 2013
Well the original gog download appears to be the CD-rom version of Shadow Warrior without the 3dfx glide patch.
So I would venture to guess in order to get glide support you'd have to patch it first with the retail cd 3dfx patch.
Also keep in mind to actually load actual glide support you'll have to use the SW3DFX.exe. If you can get it to work, it should have texture smoothing on all surfaces. Eliminate all the pixellation. IIRC, there should also be water and glass transparency in many places.
So I would venture to guess in order to get glide support you'd have to patch it first with the retail cd 3dfx patch.
Also keep in mind to actually load actual glide support you'll have to use the SW3DFX.exe. If you can get it to work, it should have texture smoothing on all surfaces. Eliminate all the pixellation. IIRC, there should also be water and glass transparency in many places.
Post edited February 23, 2013 by Baggins

LaundroMat
New User
Registered: Mar 2010
From Belgium
Posted February 25, 2013

So I would venture to guess in order to get glide support you'd have to patch it first with the retail cd 3dfx patch.
Also keep in mind to actually load actual glide support you'll have to use the . If you can get it to work, it should have texture smoothing on all surfaces. Eliminate all the pixellation. IIRC, there should also be water and glass transparency in many places.

StixsmasterHD4k
Postal 2 PWNs!
Registered: Nov 2008
From United States
Posted February 25, 2013

So I would venture to guess in order to get glide support you'd have to patch it first with the retail cd 3dfx patch.
Also keep in mind to actually load actual glide support you'll have to use the . If you can get it to work, it should have texture smoothing on all surfaces. Eliminate all the pixellation. IIRC, there should also be water and glass transparency in many places.


Baggins
New User
Registered: May 2009
From United States
Posted February 25, 2013
Stix your photos still seem to show non-3DFX vesa-only version of the game. Absolutely no texture smoothing on the surfaces.
Have you installed the 3DFX patch, and tried to mess around to get it working? Because that's the first stepl and only way you will get true glide experience. You need to somehow activate the 3DFX glide API using the SW3DFX.exe. No one has figured it out yet though.
Have you installed the 3DFX patch, and tried to mess around to get it working? Because that's the first stepl and only way you will get true glide experience. You need to somehow activate the 3DFX glide API using the SW3DFX.exe. No one has figured it out yet though.
Post edited February 25, 2013 by Baggins

StixsmasterHD4k
Postal 2 PWNs!
Registered: Nov 2008
From United States
Posted February 25, 2013

Have you installed the 3DFX patch, and tried to mess around to get it working? Because that's the first stepl and only way you will get true glide experience. You need to somehow activate the 3DFX glide API using the SW3DFX.exe. No one has figured it out yet though.

Baggins
New User
Registered: May 2009
From United States
Posted February 26, 2013

Have you installed the 3DFX patch, and tried to mess around to get it working? Because that's the first stepl and only way you will get true glide experience. You need to somehow activate the 3DFX glide API using the SW3DFX.exe. No one has figured it out yet though.

Sounds like you got further than most if you were able to get past the 'memory' issue.
The SWP, and JONIF stuff were supposed to transfer the game to a modern engine that would allow for higher resolutions and access the bells and whistles like texture smoothing. Unfornuately seems they no longer work on win vista or windows 7 or 8 platforms. Must have been made for XP only.

StixsmasterHD4k
Postal 2 PWNs!
Registered: Nov 2008
From United States
Posted February 26, 2013


Sounds like you got further than most if you were able to get past the 'memory' issue.
The SWP, and JONIF stuff were supposed to transfer the game to a modern engine that would allow for higher resolutions and access the bells and whistles like texture smoothing. Unfornuately seems they no longer work on win vista or windows 7 or 8 platforms. Must have been made for XP only.
Post edited February 26, 2013 by Stixsmaster

LaundroMat
New User
Registered: Mar 2010
From Belgium
Posted February 26, 2013
I don't even see any memory issues... How do you start the 3DFX version of the game? Executing the sw3dfx11 exe (within dosbox) doesn't do it, in any case.

StixsmasterHD4k
Postal 2 PWNs!
Registered: Nov 2008
From United States
Posted February 26, 2013

Usually to execute said program you also have to have said folder with entire game mounted to the same drive

LaundroMat
New User
Registered: Mar 2010
From Belgium
Posted February 26, 2013
Well, it executes, but there's not a single difference with the original sw exe.
Anyway, on to some more fiddling :)
Anyway, on to some more fiddling :)

Baggins
New User
Registered: May 2009
From United States
Posted March 02, 2013
Laundromat which version of Dosbox are you using?
The SW3DFX.exe will default to SW.exe if it doesn't detect the 3Dfx api. You'll need something like Dosbox Daum version that has 3Dfx emulation incorporated for it even to try see the api. I can get as far as it detecting the 3dfx emulation, but then it tosses up the memory issue.
The SW3DFX.exe will default to SW.exe if it doesn't detect the 3Dfx api. You'll need something like Dosbox Daum version that has 3Dfx emulation incorporated for it even to try see the api. I can get as far as it detecting the 3dfx emulation, but then it tosses up the memory issue.
Post edited March 02, 2013 by Baggins

70m3kv
New User
Registered: Nov 2010
From Poland
Posted May 16, 2013
Can anybody make detalied step-by-step guide to this?
I can't get it work whatever I tried :/
I can't get it work whatever I tried :/