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Hi, there.

I remember how open Shadowman was in terms of raw editable files from when I first played it 14 years ago. The enemy definitions and textures are all in a readable format, already. The 3D files are all in .msh format, though. Does anyone here know or have any experience with this file format and maybe could even helpt me to find how to open/edit them?

Optionally an exporter for C4d, modo or Blener would be a good starting point as well ;)

Thanks for any help :)
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