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As the title reads, I'm attempting to use decoy grenades and rocks to distract some enemies and they're completely ignoring them. I haven't been detected and the enemies are doing their usual milling around/patrol routes, but rocks and decoy grenades draw no attention whatsoever from the enemies, unless of course I physically hit the enemies with the rocks (immediately alerting them, which I assume is intended behavior).

The enemies in question are some bandit/raider types in a junkyard northeast of the power core retrieval quest in the "Pulling Strings" questline (which takes place in the southwestern portion of the 02 Visa portion of the map). I can go immediately north of this junkyard to an area where some ghouls are milling around some toxic/nuclear waste, and the ghouls will react as expected to both rocks and decoy grenades that are thrown near them (i.e. displaying the red ear graphic and investigating the source of the sound).

This is repeatable even after reloading the save or rebooting the game and then loading the save. It is also evident in other locations. Testing with guards in the technomagi outpost in the 05 Visa portion of the map, some soldiers (who, like the earlier bandits, have not been alerted and are undergoing their normal watches and patrols) will not react at all to multiple rocks and decoy grenades being thrown directly beside, behind, and in front of them, while other soldiers and other technomagi enemy types (the skirmishers and the heavy guys with red highlights) will react as normal.

Here are some screenshots of examples where the issue has cropped up:
https://imgur.com/a/HTMWULc

Throwing decoy grenades and distraction rocks directly adjacent to non-alerted guards and getting no reaction from them doesn't seem like intended behavior to me, but maybe there's something I'm missing. I can take more screenshots or provide any more information necessary if it helps get this fixed.

I'm on the 1.1.0.1 build, win7 64 bit, i3-2100 CPU, GTX 1060 6GB graphics, though I doubt my configuration has anything to do with this issue.