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Was thinking about playing Rollercoaster Tycoon 3 again, but when reading the reviews on GoG there were a couple issues brought up that I'd like to run by you guys.

The first and most important, mentioned in ryanhstone's review:

"There is at least one game-breaking financial factor that can ensure you endless money and which doesn't make a whole lot of sense. It's a single feature that you can avoid building in order to keep your game balanced and any veteran of this game knows exactly what I'm talking about."

Can somebody tell me what this means? Shed some light here?
One of the reasons I play Rollercoaster Tycoon or in fact any tycooning game, is the challenge of making money/profit.
If there's a gamebreaking way to get endless money, then I don't know if I can bring myself to play..
at least until I know what it is and maybe it's not as bad as it sounds.

Second question is from another review by cathal:

"There is only one failing to the game in my view, but it is a rather spectacular flaw. The AI does not respond well to mega park designs. In my experience of having produced a number of large parks in this game, I'll quickly find that nobody actually goes on my rides"

Is this also a serious issue and can it be worked around somehow?

Sorry if I sound silly hehe.. But I've been putting off playing RCT3 the past week, and have had these
particular things on my mind keeping me from playing.
Clearing them up, or having aknowledgement of them would be quite nice.

Thanks,
Vincent
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I don't know if you still have these questions, the thread is already a month old, but i will try to answer them anyways.
I wouldn't consider myself an expert in RCT3 but i've played the game quite extensively, so i think i know what i'm talking about.
Please note however that i so far only played the career-scenarios, i've not touched sandbox-mode or custom scenarios (yet). So keep that in mind.
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vince0018: Can somebody tell me what this means? Shed some light here?
One of the reasons I play Rollercoaster Tycoon or in fact any tycooning game, is the challenge of making money/profit.
If there's a gamebreaking way to get endless money, then I don't know if I can bring myself to play..
at least until I know what it is and maybe it's not as bad as it sounds.
First of all, i don't know what the reviewer is talking about there. So for me there is no obvious gamebreaking way to make endless money. However it should be noted that money is rarely a problem in the game. Getting a small park up and running that makes a profit is not that hard and afterwards its a slow expansion. The scenario-objectives have no time limit so as long as you make a small profit, you are fine.
Usually in this game the biggest challenge is not money, but space. But for me that only becomes an issue in the later scenarios - overall i don't see this game as that challenging.

It's more about creativity and building a theme park like you want, than it is to overcome challenges.

But then there is a scenario editor included, so maybe it's possible to create challenging scenarios, i don't know.
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vince0018: Is this also a serious issue and can it be worked around somehow?
I don't think it's an issue. At least for the career-mode i have never encountered this but the scenarios don't really allow "mega parks", so that may be the reason.

If you are looking for a challenging tycoon-game this is not the game for you (Capitalism 2 is a lot better in that regard), but if you are looking for a nice small building-sim with a light buisness sim attached, it's a good buy.
I think the first and second RCT are more challenging, mostly because the scenario objectives have time limit (reach x guests at end of year y f.ex.) so there is a chance of failure if you don't/can't expand fast enough.