ekj7: I really want to choose the Voodoo path in this game, but from what I see on most of the game guides, it's mostly useless. On the other hand, inquisition path gives you the musket, which makes combat easier, but seems pretty boring in comparison.
Any advice on the voodoo path? Is there some way to make better use of the skills that are offered that maybe the guides have been missing? The main problems they mention is that the potion brewing is too expensive for recipes/ingredients and that you're better off just buying them pre-made from a seller, and that the death cult skills don't get any use until right near the end of the game.
Sorry ekj7 - only just read this.
Okay, making potions is usually a good thing in a Risen game due to the fact you can make some that permanently increase strength, dexterity, mana and health. Right now I can't remember if it's possible to make these in Risen 2, but I'll go have a look at a save game and see if I can give you more info later.
I found that some of the aspects of voodoo were not worth developing i.e the staffs as their damage potential paled into insignificance compared to a sword. I also found it not worthwhile creating talismans as they are freely available in the course of the game as is cash, so (imo) the money making potential of crafting talismans is limited.
However, charming a voodoo doll so you can take someone over is tremendous fun and gave me some really good belly laughs. There are a number of occasions where this is really useful. I also found that although the death cult skills are not fully accessible until the later section of the game these were an interesting and more useful addition.
In any game you have to make choices as to what skills you develop and the voodoo path is no different in that respect. Much depends upon the preferred gameplay style of the player and I think Risen 2 tries to deliver a somewhat different range of choices to many RPGs.
For me, the Inquisition/musket path doesn't have the depth of gameplay that helping the natives and the voodoo route does. Also it felt overly serious in comparison. I enjoyed the voodoo path and found it fun.