Posted September 07, 2021
Hi.
I seek advice: what location / temperature would be the most safe place for a long-term (dozens in-game years) colony?
Before giving any advice, please consider my circumstances:
Going with vanilla + royalty; 2nd-highest difficulty; Randy for Story Teller (that bastard! :D ); tundra biome (with year-round temperatures _just_ below treshold for allowing warm-climate disease, and in the same time still featuring growing season long enough for trees, rice and potatoes). I'm doing lots of micro, and i'm ~2 in-game years in already. In this time, i've developed the following:
- almost all technologies up to and including advanced fabrication;
- starting location into ~dozen-pawn base, sitting in the open map, producing high-quality art, dusters, parkas, weapons;
- hunting outpost couple tiles out, sitting in the open map, with 3 pawns hunting wild-life for meat and furs;
- a potential main base, with its own ~dozen pawns, actively digging into nearby mountain.
The latter is planned to be under thick-mountain roof entirely, plus to have all of its living and storage areas refrigerated to ~60C or so - the hope is to prevent infestations into the base entirely, plus have enough insulation (tripple walls planned) and initial temperature difference to still remain below -17C during solar flares (thus granting 100% infestation resistance). "Slept in cold" mood debuff and work speed debuff will both be endured through. But, is there anything else detrimental to having this kind of a base?
And, couple more questions about it.
What kind of defenses should i plan / build for _other_ than a killbox? Sooner or later there will be raids during a solar flare, meaning turrets won't help at all. How to i defend against overwhelmindly strong raids, then? Let's say some 50 pawns with rocket launchers and snipers rolling in, this sort of attack. IEDs?
What to do with mortars if it's under-mountain base being the safest overall? They require no-roof to fire. What will happen if i carefully drop a single tile of roof, place a mortar right under it (so it can fire) - will that single "no roof" tile then be able drop pod raids through, or will they not target that particular tyle / location because of the mortar placed there?
Last but not least - what would be the safest way to get food for this "under-mountain, frozen" base? Hydroponics obviosly won't work (nothing grows at -60C). Relying on animals grazing outdoors is hardly an option due to long and cold winters. Trading (buying food) - is intermittent. Any better ideas?
I seek advice: what location / temperature would be the most safe place for a long-term (dozens in-game years) colony?
Before giving any advice, please consider my circumstances:
Going with vanilla + royalty; 2nd-highest difficulty; Randy for Story Teller (that bastard! :D ); tundra biome (with year-round temperatures _just_ below treshold for allowing warm-climate disease, and in the same time still featuring growing season long enough for trees, rice and potatoes). I'm doing lots of micro, and i'm ~2 in-game years in already. In this time, i've developed the following:
- almost all technologies up to and including advanced fabrication;
- starting location into ~dozen-pawn base, sitting in the open map, producing high-quality art, dusters, parkas, weapons;
- hunting outpost couple tiles out, sitting in the open map, with 3 pawns hunting wild-life for meat and furs;
- a potential main base, with its own ~dozen pawns, actively digging into nearby mountain.
The latter is planned to be under thick-mountain roof entirely, plus to have all of its living and storage areas refrigerated to ~60C or so - the hope is to prevent infestations into the base entirely, plus have enough insulation (tripple walls planned) and initial temperature difference to still remain below -17C during solar flares (thus granting 100% infestation resistance). "Slept in cold" mood debuff and work speed debuff will both be endured through. But, is there anything else detrimental to having this kind of a base?
And, couple more questions about it.
What kind of defenses should i plan / build for _other_ than a killbox? Sooner or later there will be raids during a solar flare, meaning turrets won't help at all. How to i defend against overwhelmindly strong raids, then? Let's say some 50 pawns with rocket launchers and snipers rolling in, this sort of attack. IEDs?
What to do with mortars if it's under-mountain base being the safest overall? They require no-roof to fire. What will happen if i carefully drop a single tile of roof, place a mortar right under it (so it can fire) - will that single "no roof" tile then be able drop pod raids through, or will they not target that particular tyle / location because of the mortar placed there?
Last but not least - what would be the safest way to get food for this "under-mountain, frozen" base? Hydroponics obviosly won't work (nothing grows at -60C). Relying on animals grazing outdoors is hardly an option due to long and cold winters. Trading (buying food) - is intermittent. Any better ideas?