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Changelog for Patch 1.1.108 (added 24 April 2019):

* Added Traditional Chinese, Simplified Chinese, and Korean localizations.
* Added frame sync and log command line options.
* Fixed a few minor scene geometry errors.
* Fixed a case where the ghost trail could get stuck inside an invisible box.
* Fixed incorrect mouse clamping logic again.
* Fixed a few typos in the game text.
* Fixed 50Hz/60Hz physics/rendering mismatch. (Thanks @bfod and @phort99)

Changelog for Patch 1.1.110 (added 24 April 2019):

* Updated Korean localization (new font, translation fixes, better word-wrap).
* Updated Simplified Chinese localization (fixed 被刀杀死 and 被剑杀死 verbs).
* Added "strangled" as valid fate for two unfortunate crew members.
* Added checkpoint saves to help recover progress after a crash.
Standalone installer updated: [Windows, Mac] 1.1.110 ⇒ 1.2.120.

Update 1.2.120

What's new in version 1.2.120:

Updated engine from Unity 5 to Unity 2017
I can't believe I shipped this game on Unity 5, which was already old back in 2018. Maintenance is impossible on such an expired version of Unity so this update drags it up to 2017. Slightly more quaint than ancient now. Quaincient.

Added Ukrainian language support
Thanks to Olga Sushytska.

Added Arabic language support
Thanks to Eternal Dream Arabization, who also led me patiently through the labyrinthian funhouse of bidirectional text.

Converting from Unity 5 to Unity 2017 and adding RTL text support required a number of under-the-hood changes so if you see anything weird, please let me know through the support form.
Post edited September 14, 2022 by surfer1260
Standalone installer updated: [Windows, Mac] 1.2.120 ⇒ 1.2.122.
• Fixed wrong profile loading when spamming CONTINUE.
• Fixed a few localization issues.