jr2: I'm using Lutris with GE-Proton 9-23, and it appears that under Configure > Runner options, turning on dgvoodoo2 in addition to the rest (DXVK, VKD3D, D3D Extras, DXVK-NVAPI / DLSS) helped.
Hello jr2 and thanks for the tip! dgvoodoo2 helped me with both game lag/micro freezes and mouse cursor problems! :).
Don't know about widescreen patches but can share a few miscellaneous advices:
1) To change in-game rendering resolution you can use "
Arguments" box in
Configure > Game options tab. The game recognizes launch arguments
-1024 (for 1024x768 resolution),
-800 (for 800x600) and
-640 (for 640x480). (In practice I only tested "
-1024" - it works).
Optional, but if you come down this route, you can also think about actually changing your screen resolution before launching the game. You can do it in "
Switch resolution to" drop-down list in
Configure > System options tab. If you decide to use it - don't forget to also turn on "
Restore resolution on game exit" on the same tab!
2) If you want to play the game in language other then English - make sure you picked correct "
locale" in
Configure > System options tab.
For Rage of Mages II you might also need to add a correct "
LANG" key to "
Environment variables" on the same tab.
3) And another small non-linux reminder: the game can be a bit slow-paced by today standards. Don't forget that "+" and "-" keys can change the game speed. :).