Posted March 29, 2025
Anyone know if there's a way to change the time text is displayed when a character speaks?
When I get feedback from the game, like a description from looking at something for example, the text window waits until I hit a key or click to disappear, but the character speaking text is usually timed and disappears on its own. It makes it hard to take notes and stuff, so I was hoping to at least slow it down.
Nothing in the manual about it and It doesn't look like the animation speed affects the speed at all... games back then weren't too customizable so I don't have a lot of hope but who knows...
When I get feedback from the game, like a description from looking at something for example, the text window waits until I hit a key or click to disappear, but the character speaking text is usually timed and disappears on its own. It makes it hard to take notes and stuff, so I was hoping to at least slow it down.
Nothing in the manual about it and It doesn't look like the animation speed affects the speed at all... games back then weren't too customizable so I don't have a lot of hope but who knows...