Posted May 15, 2012
After installing the games, I loaded up QFG1 (VGA) and QFG4 just to see them working. I was immediately disappointed by the music.
After reading this thread, I followed the suggestion to run INSTALL.EXE in DOSBox and change the music device to "General MIDI Sound Driver" and this made the music much better. However, it's not exactly how I remember it on my AWE 32, many years ago.
I then proceeded to try BASSMIDI (mentioned by timppu), and followed the instructions set out on the instructions and configuration page of their site. I downloaded a couple of the recommended SoundFonts:
1. Weeds General MIDI SoundFont v3.0 (WeedsGM3.sf2)
2. AWE32 ROM Dump (1mgm.sf2)
I tested it out using Windows Media Player to play some Duke Nukem 3D songs such as GRABBAG.MID and STALKER.MID. I compared the "Microsoft GS Wavetable Synth" with the two SoundFonts that I downloaded and could easily hear the difference between each of them. Needless to say, the AWE32 ROM Dump was my favourite because it sounded closest to how I remember it.
Unfortunately, when I tried running the QFG games again, there was no music. Only the sound effects played. After switching the default MIDI synth back to "Microsoft GS Wavetable Synth", the music returned.
Any thoughts on why this isn't working or how to fix it?
After reading this thread, I followed the suggestion to run INSTALL.EXE in DOSBox and change the music device to "General MIDI Sound Driver" and this made the music much better. However, it's not exactly how I remember it on my AWE 32, many years ago.
I then proceeded to try BASSMIDI (mentioned by timppu), and followed the instructions set out on the instructions and configuration page of their site. I downloaded a couple of the recommended SoundFonts:
1. Weeds General MIDI SoundFont v3.0 (WeedsGM3.sf2)
2. AWE32 ROM Dump (1mgm.sf2)
I tested it out using Windows Media Player to play some Duke Nukem 3D songs such as GRABBAG.MID and STALKER.MID. I compared the "Microsoft GS Wavetable Synth" with the two SoundFonts that I downloaded and could easily hear the difference between each of them. Needless to say, the AWE32 ROM Dump was my favourite because it sounded closest to how I remember it.
Unfortunately, when I tried running the QFG games again, there was no music. Only the sound effects played. After switching the default MIDI synth back to "Microsoft GS Wavetable Synth", the music returned.
Any thoughts on why this isn't working or how to fix it?
Post edited May 15, 2012 by WildCat