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It would be great to normalise having the same bonuses as Steam users, like achievements and cloud saves, when studios offer their games on multiple platforms.

Thanks in advance!
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-Nachtmahr-: It would be great to normalise having the same bonuses as Steam users, like achievements and cloud saves, when studios offer their games on multiple platforms.

Thanks in advance!
Achievements should be supported and enabled.
Cloud Saves should be working as welkl

If achievements are not unlocking for you, can you send me your player.log files (right after loading a saves with at least one achievement unlocked) ?

Player.log and Player-prev.log should be located in %USERPROFILE%\AppData\LocalLow\Something Classic\Quartet\
Post edited September 01, 2025 by fmoo
avatar
-Nachtmahr-: It would be great to normalise having the same bonuses as Steam users, like achievements and cloud saves, when studios offer their games on multiple platforms.

Thanks in advance!
avatar
fmoo: Achievements should be supported and enabled.
Cloud Saves should be working as welkl

If achievements are not unlocking for you, can you send me your player.log files (right after loading a saves with at least one achievement unlocked) ?

Player.log and Player-prev.log should be located in %USERPROFILE%\AppData\LocalLow\Something Classic\Quartet\
Neither of the two features appears on the store page (cloud saving, achievements). If it has both features, it would be useful to include that information on the game’s page.

Thanks :)