Posted February 18, 2023
Dear community,
Environment (rough):
PC over 2Ghz WiFi - requirements fulfilled
newest VC-redist., newest Graph.drivers.
Firewall-rules set (incoming TCP/UDP for this exe)
Singleplayer works fine
local multiplayer works fine
Issue:
Online multiplayer not working: after bethesda login, quake_shipping_playfab_gog_x64.exe crashes.
I was not able to get any deeper infos, why, but it seems that the PLAYFAB is not working for me.
Environment (rough):
PC over 2Ghz WiFi - requirements fulfilled
newest VC-redist., newest Graph.drivers.
Firewall-rules set (incoming TCP/UDP for this exe)
Singleplayer works fine
local multiplayer works fine
Issue:
Online multiplayer not working: after bethesda login, quake_shipping_playfab_gog_x64.exe crashes.
I was not able to get any deeper infos, why, but it seems that the PLAYFAB is not working for me.