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Hello,

On Xubuntu 15.10, I installed the yamagi-quake2 package (5.21), I can run Quake 2 without any issue but on the 1920x1080 resolution the HUD is tiny. There's a cvar to increase it but it doesn't seem to work for me.

I tried:
- in-game console: set gl_hudscale 2 (and 0, 1, 3)
The console doesn't output anything and the HUD doesn't change.

- /usr/lib/yamagi-quake2/baseq2/yq2.cfg
- __support/save/eraser/default.cfg
My addition stays there but doesn't have any effect.

- ~/.yq2/baseq2/config.cfg
The file is overwritten by the game and my line is removed.

I tried boolean values, decimals (0.2, 1.5, 1.9), integers (0, 1, 2, 3, 150, 500), strings (max, large, medium, big, 150%)...

I'm out of ideas. What am I doing wrong?

SOLVED: 5.31 has HUD scaling
Post edited October 03, 2015 by eidolies
It works for me with 5.31. I can use -1 for automatic scaling and any float > 0 for manual scaling.

I've looked up the changelog, and it states " - Enabled hud scaling by default and added an option to the video menu to switch scaling off. " as a change of version 5.31. You version might be too old.

Edit: I've compiled 5.21 and voilà it doesn't work.
Post edited October 03, 2015 by mk47at
Aah, indeed, forgot to check when it was implemented. Will give a go at compiling the latest version.
Thanks!
You're welcome.

OT: (snip) Not relevant anymore.
Post edited October 04, 2015 by mk47at