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enter - next unit
space (hold) - show names and HP

1-6 - start action from down panel

m+1-6 map modes

r - camera reset
t - trade
y - statistic
p - projects
b - find Tower
m- hide/show minimap

[ ] - previous/next option in event
= accept event

z,x,c unit/building effects/queue/description in left panel
Post edited November 11, 2021 by Jujubee_SA
We need a hot key to end turn, i had assumed the enter key would end turn after it cycles through the units but it doesnt. Options to redefine keys would be good as well!
We are working on it, but due to the need to translate additional texts, it may take some time