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I was thinking if it would be possible to add a Vulkan renderer, as the game is created using Unity. I play Project Warlock on Linux through Wine+DXVK (DirectX to Vulkan translation layer), and while the game as very playable, with a vulkan renderer, it would be possible for us Linux folks to achieve near native performance, because the Vulkan calls can be handled directly by the local vulkan driver. Now, it first has to go through DXVK translation from DirectX to Vulkan, which costs performance. With a Vulkan Renderer you would not need to make a specific Linux Port which I imagine to be very challenging to support, but Linux Gamers would highly appreciate it for maximum performance.

Thanks for your consideration.
Love the game, currently in E4M11 :)