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I'm using Windows 10 and had to do that fix that switches the game from Direct X to OpenGL. The mirrors in the game no longer reflect. Is it because of OpenGL? Or is it because of high resolution or high FOV?
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Goopydop: I'm using Windows 10 and had to do that fix that switches the game from Direct X to OpenGL. The mirrors in the game no longer reflect. Is it because of OpenGL? Or is it because of high resolution or high FOV?
Sorry for the late response...

Yes, that's correct. Reflections don't work in OpenGL :)