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Hi !
Every time i try running this game on my pc
(Windows 10 i58600k 16gb ram gf 450) application just crushes and shows the report "An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.

POSTAL 2 Build Jun 15 2018 10:38:01

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3618 MHz with 4095MB RAM
Video: No Video
Level: None

'Engine' is not a DLL package; can't find export 'intAVolumeexecEncompasses'

History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- (Function Engine.Volume.Encompasses) <- UObject::ConditionalPostLoad <- PostLoadObjects <- UObject::EndLoad <- (Engine.Sound DudeDialog.dude_bettergetoutta NULL) <- UObject::StaticLoadObject <- (ObjectProperty Engine.SubtitleManager.SubSound.SubSound) <- UObjectProperty::ImportText <- (SubtitleManager None) <- UObject::LoadConfig <- (Class Engine.SubtitleManager) <- UClass::Serialize <- (Class Engine.SubtitleManager 152826==152826/5099082 152720 106) <- LoadObject <- ULinker"

i tried runig it in copatybilty mode and as administrator no luck
avatar
TordenHex: Hi !
Every time i try running this game on my pc
(Windows 10 i58600k 16gb ram gf 450) application just crushes and shows the report "An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.
It is not working for me either, but my error message is a bit different.

An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.

POSTAL 2 Build Jun 15 2018 10:38:01

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2848 MHz with 4095MB RAM
Video: No Video
Level: Startup.fuk - Untitled

General protection fault!

History: (AWPGameInfo Startup.AWPGameInfo0, Function Postal2Game.P2GameInfo.PostBeginPlay) <- UObject::ProcessEvent <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine