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Hey all,

I've reached a mid-100 level now and I'm pretty much stuck. Regardless of what I do, I can not seem to defeat a higher level opponent once they become very fast. I've noticed that the AI can remove rocks easily (without having to remove them in the ocean), making volcanoes to be less effective then they are against me. Also, as he is very fast, both earthquakes and swamps seem to have little effect as he simply rebuilds so fast; it's as if I didn't do anything to him.

Basically, once he gets volcanoes, he just spams them constantly and I have no way off dealing with them.

So, I'm pretty much stuck as to how to win at this point.

Any advice?
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MartialDoctor: Hey all,

I've reached a mid-100 level now and I'm pretty much stuck. Regardless of what I do, I can not seem to defeat a higher level opponent once they become very fast. I've noticed that the AI can remove rocks easily (without having to remove them in the ocean), making volcanoes to be less effective then they are against me. Also, as he is very fast, both earthquakes and swamps seem to have little effect as he simply rebuilds so fast; it's as if I didn't do anything to him.

Basically, once he gets volcanoes, he just spams them constantly and I have no way off dealing with them.

So, I'm pretty much stuck as to how to win at this point.

Any advice?
If he keeps spamming volcanoes, just build at the highest elevation. If he can volcano AND earthquake, this won't work.
Well, I guess I'm getting a bit ticked with the way the AI plays. I've noticed that he can make rocks disappear without having to lower the land all the way, his cities spawn new citizens constantly (unlike my own), and he isn't restricted to raising / lowering in areas where only cities or towns exist (which is the rule on the map I am playing).

How do you beat an AI who isn't restricted by any rules or limits?

I finally was able to build up enough force to flood him and it did nothing as he was able to save all his units.

Earthquakes, swamps, volcanoes and floods do next to nothing to him.
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MartialDoctor: Well, I guess I'm getting a bit ticked with the way the AI plays. I've noticed that he can make rocks disappear without having to lower the land all the way, his cities spawn new citizens constantly (unlike my own), and he isn't restricted to raising / lowering in areas where only cities or towns exist (which is the rule on the map I am playing).

How do you beat an AI who isn't restricted by any rules or limits?

I finally was able to build up enough force to flood him and it did nothing as he was able to save all his units.

Earthquakes, swamps, volcanoes and floods do next to nothing to him.
I remember having similar difficulties on later maps when playing the SNES version (no, I never did "beat" the game). Part of it, I think, is luck.

As I recall, you don't have to lower the rocks all the way into the water to remove them. Experiment in earlier levels to find out to do it.

I can't speak for city production; I don't know how that works beyond it takes awhile for cities to get up and producing (the more people they start with, the faster they start producing).

And you and the AI may have different restrictions on a level. I think there should be a comparison somewhere so you can see who is operating under what rules.

I seem to recall multiple floods being needed to drown out the AI decently well because they can raise land so much faster than a player. Also, use a combination of earthquakes and volcanoes to disrupt AI attempts to flatten land.

Overall, good luck. I recall the AI being really rough later on.
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Bookwyrm627: I remember having similar difficulties on later maps when playing the SNES version (no, I never did "beat" the game). Part of it, I think, is luck.

As I recall, you don't have to lower the rocks all the way into the water to remove them. Experiment in earlier levels to find out to do it.

I can't speak for city production; I don't know how that works beyond it takes awhile for cities to get up and producing (the more people they start with, the faster they start producing).

And you and the AI may have different restrictions on a level. I think there should be a comparison somewhere so you can see who is operating under what rules.

I seem to recall multiple floods being needed to drown out the AI decently well because they can raise land so much faster than a player. Also, use a combination of earthquakes and volcanoes to disrupt AI attempts to flatten land.

Overall, good luck. I recall the AI being really rough later on.
Yeah, some rocks can be removed simply by changing the land. Others need to be actually lowered into the sea. However, the AI doesn't seem to have this restriction. Either that, or there is some trick that I don't know about.

Funny thing is, the only levels I seem to have problems with are the rock and lava maps (Mordeord 138 & Nimdicon 139). For some reason, the AI can expand so much more quickly than I can. Even on previous maps, he was very fast speed yet I could outpace him.

Thanks for the tips.
Post edited April 18, 2015 by MartialDoctor
Victory!

I did a little research on the web and found some tips for expanding a bit more quickly. I also found that you can wear the AI down over time simply by constantly expanding and building up. I noticed that the AI doesn't always use his mana most effectively and you can use this to your advantage.

A couple other things that I found out. Making two volcanoes in the same spot produce a very huge volcanoe which is much more effective. Also, swamps can be very useful if placed strategically.
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MartialDoctor: Victory!

I did a little research on the web and found some tips for expanding a bit more quickly. I also found that you can wear the AI down over time simply by constantly expanding and building up. I noticed that the AI doesn't always use his mana most effectively and you can use this to your advantage.

A couple other things that I found out. Making two volcanoes in the same spot produce a very huge volcanoe which is much more effective. Also, swamps can be very useful if placed strategically.
Congratulations!
Any chance of sharing the site you mentioned? Thanks!
I am stucked around the 140s maps myself - the CPU spams volcanoes and knights, the latter ones eating through my civilization and making it impossible to win as I can't produce knights at the same speed nor enough mana to drown his in swamps continously. Any more detailed strategy from some recent players?
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Naquat: Any chance of sharing the site you mentioned? Thanks!
Hadn't checked this in some time. In case others are looking for it, here it is:

http://www.lemonamiga.com/games/docs.php?id=1258