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So, I've gotten to the point where I have the picture of the Bains brothers, I've gone to the house it pictures, knocked on the door, but every time I try to go to the court house I get the generic "you have no reason to get off here" message. The only thing I can think of is that I am encountering a bug since I didn't end up stopping anyone on day 1 (since at that point I wasn't following a walkthrough) so I never got the court case. I really don't want to replay the entire game from the beginning just to get past a bug, so any ideas on how to force it to let me get to the court? I'm playing on an actual DOS machine with the speed patch from the Sierra help pages.
Nope, you're stuck. You've found the single worst dead end in all of adventure gaming, at least that I'm aware of.

That's not even the only buggy dead end in the game. Police Quest 3 has quite a few design flaws, a rarity for a Jane Jensen game.
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cbingham: Nope, you're stuck. You've found the single worst dead end in all of adventure gaming, at least that I'm aware of.

That's not even the only buggy dead end in the game. Police Quest 3 has quite a few design flaws, a rarity for a Jane Jensen game.
Yeah, I kinda figured. Just ended up downloading a save which was good because I found out I also didn't trigger having to talk to one of the officers early on day 1. This is why I like the kinda free-roam of the King's Quest series. You can go back to pretty much anywhere so there is less of a chance of just missing something at the beginning that you can't go back to the way Police Quest and Space Quest do.
Post edited March 21, 2017 by OCD_Monkey
Actually, the King's Quest games have lots and lots of dead ends. None of them are as bad as this one though.
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cbingham: Nope, you're stuck. You've found the single worst dead end in all of adventure gaming, at least that I'm aware of.

That's not even the only buggy dead end in the game. Police Quest 3 has quite a few design flaws, a rarity for a Jane Jensen game.
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OCD_Monkey: Yeah, I kinda figured. Just ended up downloading a save which was good because I found out I also didn't trigger having to talk to one of the officers early on day 1. This is why I like the kinda free-roam of the King's Quest series. You can go back to pretty much anywhere so there is less of a chance of just missing something at the beginning that you can't go back to the way Police Quest and Space Quest do.
Encountered the same bug today. Yea. Where did you get your savegame?
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OCD_Monkey: Yeah, I kinda figured. Just ended up downloading a save which was good because I found out I also didn't trigger having to talk to one of the officers early on day 1. This is why I like the kinda free-roam of the King's Quest series. You can go back to pretty much anywhere so there is less of a chance of just missing something at the beginning that you can't go back to the way Police Quest and Space Quest do.
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SvenEvil: Encountered the same bug today. Yea. Where did you get your savegame?
I beleive I just got it from The Sierra Help Pages:

http://www.sierrahelp.com/Misc/SaveGames.html

That website is an excelent resource in general for Sierra's old games for figuring out how to get past common bugs. Often links to unofficial patches that fix them, but unfortunately this bug doesn't seem to be covered by the patches it links to for PQ3. In case you're interested, the page for PQ3 bugs is here:

http://www.sierrahelp.com/Games/PoliceQuest/PQ3Help.html

(I realise that kinda sounded like an advertisement for the site, but I just wanted to let you know about it in case you didn't because installing the fan patches before playing Sierra games has greatly improved my playing experience of these classic games. Have a great day!)
Post edited October 28, 2017 by OCD_Monkey