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...based on the screenshots of the game, it would appear the game should be entitled "...Nomad" instead of "...Nomads", as I see no more than a single human in the screen shots. Also, nomads are roving peoples constantly on the move--so, does the character move to different locals regularly or in a pattern based on weather or indigenous life, etc.? As I said, just curious...
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waltc: ...based on the screenshots of the game, it would appear the game should be entitled "...Nomad" instead of "...Nomads", as I see no more than a single human in the screen shots.
Yes, at the moment there's only one person in the game.
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waltc: Also, nomads are roving peoples constantly on the move--so, does the character move to different locals regularly or in a pattern based on weather or indigenous life, etc.? As I said, just curious...
Yep - that's the idea, to find food & resources the player should build a mobile base. This isn't implemented perfectly as of yet, but options will be far less limited in the future.
Given the kind of tech in the game, however, it would feel very odd if being locally self-sufficient were impossible to achieve.

(Right now, the only resource one can't get at an endgame base is seeds; you can't sustainably farm, for whatever reason.)

Of course, nomads were also known for their cattle. Could be interesting if domesticating animals was a thing. :)

Really, I want to be able to build a civilization on this new planet, and not just leave it eventually, but oh well. :P (This game engine also has the potential to be a more peaceful variant of EVE Online.)
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waltc: ...based on the screenshots of the game, it would appear the game should be entitled "...Nomad" instead of "...Nomads", as I see no more than a single human in the screen shots.
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T.Hodd: Yes, at the moment there's only one person in the game.
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waltc: Also, nomads are roving peoples constantly on the move--so, does the character move to different locals regularly or in a pattern based on weather or indigenous life, etc.? As I said, just curious...
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T.Hodd: Yep - that's the idea, to find food & resources the player should build a mobile base. This isn't implemented perfectly as of yet, but options will be far less limited in the future.
OK, thanks much.