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I noticed that the Nightmare table from Pinball Dreams is different than I remember it being (last played on the Amiga). The right ramps are swapped, and the far left ramp doesn't go all the way around to the top-right corner of the table. Also, the crosses on the two lower slingshots used to be inverted, now they are not.

Is this specific to the DOS version? Anyone know why they made these changes?
Seems the Nightmare table was changed in different way as it was ported from the original Amiga version to diverse ms-dos and console versions. These where done by Spidersoft.

...This second port was bundled with Pinball Dreams 2 on a single CD-ROM and included a new options menu that lets you specify the number of balls per game (3, 5, or 7) and the tilt angle of the table (affects how fast the ball falls and how easy it is to make shots with the flippers). The ports both had a few other oddities in the ball physics such as occasionally getting the ball stuck on the side bumpers and triggering them rapidly. The PC ports were handled by Spidersoft, who would go on to make pinball games of their own.
Found here:
http://www.hardcoregaming101.net/21stpinball/21stpinball.htm

Also Steel Wheel has it's center ramp swapped.
Post edited March 09, 2014 by moyal