Posted August 03, 2018
Patch 2.0.0.0030 (Continued)
Miscellaneous
Fixed an issue where weapons would be removed from the third and fourth sets after level up.
Fixed an issue where Wahai Porga was missing its stat block and hover tooltip.
Fixed an issue where interrupts or disables could lead to weapons not rendering.
Fixed an issue where spell casts would not cancel immediately upon combat ending. This caused issues with summoned weapons where players would have the ability to save then load the game and have the summoned weapons get stuck in slot.
Fixed an issue where sigils would continue to pulse attack during cutscenes and conversations.
Fixed an issue where the Guardian of Ukaizo would reemerge if players killed it before it could heal or change forms.
Fixed an issue where characters would become transparent after swapping in normal weapons to replace summoned weapons in a weapon slot.
Fixed issue with being able to pickpocket miscellaneous loot from Bertenno.
Fixed an issue where weapon and shield effects would sometimes work when they were unequipped.
Fixed an issue where Corrupted Blade enchant would not replace the Tainted Blade enchant on Hel Beckoning.
Fixed an issue where the Cipher's Shackle given to the player from Serafen would not grand dexterity affliction resistance.
Fixed an issue where Vailian Plate Armor was not displaying its unique appearance on female characters.
Fixed an issue where one of the merchant vessels could not be engaged.
Fixed an issue where Rotghasts could get stuck in an attack loop.
Fixed an issue where monetary values were not appearing in dialogue when response qualifiers were disabled.
Fixed an issue where "resting" NPC's were showing detection circles.
Fixed an issue where the rightmost pirate lord chair in Balefire Beacon had more than one description attached to it.
Fixed an issue where the Island Aumaua passive Among the Waves would persist outside of combat.
Fixed an issue where Heavy Draw on Saint Omaku's Mercy wasn't scaling Survival properly.
Fixed an issue where some NPCs in the Kraken's Eye were not playing their barks.
Fixed an issue where weapon copies in player weapon slots would disappear when reverting from a shapeshifted form.
Fixed an issue where the Ship Storm Scripted Interaction was using the Watcher's Arcana for the skill check instead of the chosen party member's.
Fixed an issue where the Watcher's Blade was missing its description.
Fixed an issue where the Watcher's Blade had a strange glow on its crossguard.
Fixed an issue where the Blighted Bog encounter on the uncharted island would not have enemies spawn and attack after eating the Menpwgra mushroom.
Fixed an issue where Beakhead was displaying as Orbit for additional effects.
Fixed an issue where some corpses in the Subterranean Temple were unlootable.
Fixed an issue where some NPCs could be pickpocketed with 0 Sleight of Hand with no Party Assist.
Fixed an issue where pet Nemnok was displaying an effect timer on party portraits.
Fixed an issue where the points of interest on the RDC Imperial Command Lower map were not positioned correctly.
Fixed an issue where the RDC Powderhouse upper door would remain locked after players exited the building via that door.
Fixed an issue where players could use Constitution Inspirations as a source of healing in the Boa Hika Pass Scripted Interaction.
Fixed an issue where some of the NPCs in the Imperial Command would not drop equipment upon death.
Fixed an issue where players could gain infinite reputation with Huana and RDC from conversations with Tipa and Wetu in Sayuka.
Fixed some pathing issues in the Deadlight Court.
Various typo fixes.
Systems Updates
General
Re-enabed tutorial and glossary entry for Counters and updated their strings to match the current in-game behavior.
Typed Afflictions that aren't given priority are considered top priority, (Petrified and Frozen now supersede Hobble, Immobilize, & Paralyze).
Halved the bonus PL poisons receive from Alchemy and status effect damage scaling has been reduced from +10% / PL to +5% (in line with other damage scaling bonuses).
Traps no longer show level scaling due to character level in their stat blocks.
Slog Zones now reapply their effects to character in the slog on interval.
Creatures
Magma Ooze emerge ability now displays a proper string when commanded to move during its emerge.
Removed Will-o-wisp redundant resistance to dexterity afflictions when they were already immune to them.
Jadaferlas and Scyorielaphas no longer show Galawain's Favor or Wrath abilities in the bestiary.
Guardian of Ukaizo can no longer be stunned by any player effect (Withdraw, Stasis Shell, Beetle Shell etc...).
Items
Thaos' Headdress Intellect bonus from Authority no longer clears after attacking.
Trollhide Belt and Ring of Regeneration now stack their effects.
Effort's "Lacerating" and "Maiming" enchantments will now always properly apply their DoT effect when striking with the weapon.
Duskfall and Kahua Hozi "Feather Light" mod now applies properly to each weapon if these weapons are dual wielded.
"Of Intellect" effects will now properly stack if they appear in multiple item mods.
Bardatto's Luxury Nobility and Untouchable are now visible in UI.
Scroll of Wilting Wind no longer has a duplicate "Wind" keyword.
Scroll of Tornado no longer has duplicate "Wind" keywords.
All Scroll consumables have been given a keyword to properly recognize them as Spells.
Blunderbuss "Inaccurate" mod now properly applies to blunderbusses held in the off-hand.
Kapana Taga Unblockable, Removed unintended +4 base Accuracy bonus.
The frequency of vanity pet barks has been halved.
Magistrate's Cudgel will now properly show the Tier 2 lore description if the user has the item bound to the monk class.
Blazing Fury, Wild Shot, and Wild Barrage effects will now clear if you switch weapons while their effects are active.
Hel Beckoning's "Corrupted Blade" enchant now properly replaces "Tainted Blade".
Watcher’s Blade will now properly unequip itself and update its icon when inspected and obtained.
Drunkard's Regret now uses proper character reference when deciding if a hangover should occur.
Saint's War Armor enchant paths are now properly mutually exclusive if you choose Rock Solid first.
Classes:
Fighter
Fighter Charge now properly rolls against Deflection for its Stun effect.
Rogue
Rogue Persistent Distraction no longer clears all Perception Afflictions when the rogue disengages, it will now only clear its own effect.
Ranger
Ranger Companions attack speed Average Recovery -> Fast Recovery and their armor penalty has been reduced from a 0.6 factor to 0.8 (-25%).
Stalker's Link accuracy bonus now properly only applies when the animal companion threatens the same target.
Monk
Stunning Surge will no longer refund its cost twice if dual wielding and both attacks crit.
Priest
Spark the Souls of the Rightous now correctly rolls against Reflex when dealing damage.
Priest Dismissal and Paladin Abjuration will revert to their direct damage mechanic when striking "Boss" enemies.
Druid
Sunlance now has the "Fire" keyword.
Wizard
Meteor Shower and Scroll of Meteor Shower now have the "Fire" Keyword.
Citzal's Enchanted Armory Breastplate now has no recovery penalty.
Ninagauth's Bitter Mooring now has the Frost Keyword.
Wizard Subclass locked spell restrictions no longer apply to variants of wizard spells (such as Trickster, Priest subclass, and item granted spells).
Concelhaut's Crushing Doom effects will now end if combat ends.
Cipher
Mental Binding now has the Mind Keyword on its base ability in addition to being on the attack.
Puppetmaster base ability now has the Mind Keyword in addition to the Puppetmaster attack.
Wild Leech now lists its targeted defense in its stat block.
Cipher's Shackle should now properly grant resistance to dexterity afflictions.
Miscellaneous
Fixed an issue where weapons would be removed from the third and fourth sets after level up.
Fixed an issue where Wahai Porga was missing its stat block and hover tooltip.
Fixed an issue where interrupts or disables could lead to weapons not rendering.
Fixed an issue where spell casts would not cancel immediately upon combat ending. This caused issues with summoned weapons where players would have the ability to save then load the game and have the summoned weapons get stuck in slot.
Fixed an issue where sigils would continue to pulse attack during cutscenes and conversations.
Fixed an issue where the Guardian of Ukaizo would reemerge if players killed it before it could heal or change forms.
Fixed an issue where characters would become transparent after swapping in normal weapons to replace summoned weapons in a weapon slot.
Fixed issue with being able to pickpocket miscellaneous loot from Bertenno.
Fixed an issue where weapon and shield effects would sometimes work when they were unequipped.
Fixed an issue where Corrupted Blade enchant would not replace the Tainted Blade enchant on Hel Beckoning.
Fixed an issue where the Cipher's Shackle given to the player from Serafen would not grand dexterity affliction resistance.
Fixed an issue where Vailian Plate Armor was not displaying its unique appearance on female characters.
Fixed an issue where one of the merchant vessels could not be engaged.
Fixed an issue where Rotghasts could get stuck in an attack loop.
Fixed an issue where monetary values were not appearing in dialogue when response qualifiers were disabled.
Fixed an issue where "resting" NPC's were showing detection circles.
Fixed an issue where the rightmost pirate lord chair in Balefire Beacon had more than one description attached to it.
Fixed an issue where the Island Aumaua passive Among the Waves would persist outside of combat.
Fixed an issue where Heavy Draw on Saint Omaku's Mercy wasn't scaling Survival properly.
Fixed an issue where some NPCs in the Kraken's Eye were not playing their barks.
Fixed an issue where weapon copies in player weapon slots would disappear when reverting from a shapeshifted form.
Fixed an issue where the Ship Storm Scripted Interaction was using the Watcher's Arcana for the skill check instead of the chosen party member's.
Fixed an issue where the Watcher's Blade was missing its description.
Fixed an issue where the Watcher's Blade had a strange glow on its crossguard.
Fixed an issue where the Blighted Bog encounter on the uncharted island would not have enemies spawn and attack after eating the Menpwgra mushroom.
Fixed an issue where Beakhead was displaying as Orbit for additional effects.
Fixed an issue where some corpses in the Subterranean Temple were unlootable.
Fixed an issue where some NPCs could be pickpocketed with 0 Sleight of Hand with no Party Assist.
Fixed an issue where pet Nemnok was displaying an effect timer on party portraits.
Fixed an issue where the points of interest on the RDC Imperial Command Lower map were not positioned correctly.
Fixed an issue where the RDC Powderhouse upper door would remain locked after players exited the building via that door.
Fixed an issue where players could use Constitution Inspirations as a source of healing in the Boa Hika Pass Scripted Interaction.
Fixed an issue where some of the NPCs in the Imperial Command would not drop equipment upon death.
Fixed an issue where players could gain infinite reputation with Huana and RDC from conversations with Tipa and Wetu in Sayuka.
Fixed some pathing issues in the Deadlight Court.
Various typo fixes.
Systems Updates
General
Re-enabed tutorial and glossary entry for Counters and updated their strings to match the current in-game behavior.
Typed Afflictions that aren't given priority are considered top priority, (Petrified and Frozen now supersede Hobble, Immobilize, & Paralyze).
Halved the bonus PL poisons receive from Alchemy and status effect damage scaling has been reduced from +10% / PL to +5% (in line with other damage scaling bonuses).
Traps no longer show level scaling due to character level in their stat blocks.
Slog Zones now reapply their effects to character in the slog on interval.
Creatures
Magma Ooze emerge ability now displays a proper string when commanded to move during its emerge.
Removed Will-o-wisp redundant resistance to dexterity afflictions when they were already immune to them.
Jadaferlas and Scyorielaphas no longer show Galawain's Favor or Wrath abilities in the bestiary.
Guardian of Ukaizo can no longer be stunned by any player effect (Withdraw, Stasis Shell, Beetle Shell etc...).
Items
Thaos' Headdress Intellect bonus from Authority no longer clears after attacking.
Trollhide Belt and Ring of Regeneration now stack their effects.
Effort's "Lacerating" and "Maiming" enchantments will now always properly apply their DoT effect when striking with the weapon.
Duskfall and Kahua Hozi "Feather Light" mod now applies properly to each weapon if these weapons are dual wielded.
"Of Intellect" effects will now properly stack if they appear in multiple item mods.
Bardatto's Luxury Nobility and Untouchable are now visible in UI.
Scroll of Wilting Wind no longer has a duplicate "Wind" keyword.
Scroll of Tornado no longer has duplicate "Wind" keywords.
All Scroll consumables have been given a keyword to properly recognize them as Spells.
Blunderbuss "Inaccurate" mod now properly applies to blunderbusses held in the off-hand.
Kapana Taga Unblockable, Removed unintended +4 base Accuracy bonus.
The frequency of vanity pet barks has been halved.
Magistrate's Cudgel will now properly show the Tier 2 lore description if the user has the item bound to the monk class.
Blazing Fury, Wild Shot, and Wild Barrage effects will now clear if you switch weapons while their effects are active.
Hel Beckoning's "Corrupted Blade" enchant now properly replaces "Tainted Blade".
Watcher’s Blade will now properly unequip itself and update its icon when inspected and obtained.
Drunkard's Regret now uses proper character reference when deciding if a hangover should occur.
Saint's War Armor enchant paths are now properly mutually exclusive if you choose Rock Solid first.
Classes:
Fighter
Fighter Charge now properly rolls against Deflection for its Stun effect.
Rogue
Rogue Persistent Distraction no longer clears all Perception Afflictions when the rogue disengages, it will now only clear its own effect.
Ranger
Ranger Companions attack speed Average Recovery -> Fast Recovery and their armor penalty has been reduced from a 0.6 factor to 0.8 (-25%).
Stalker's Link accuracy bonus now properly only applies when the animal companion threatens the same target.
Monk
Stunning Surge will no longer refund its cost twice if dual wielding and both attacks crit.
Priest
Spark the Souls of the Rightous now correctly rolls against Reflex when dealing damage.
Priest Dismissal and Paladin Abjuration will revert to their direct damage mechanic when striking "Boss" enemies.
Druid
Sunlance now has the "Fire" keyword.
Wizard
Meteor Shower and Scroll of Meteor Shower now have the "Fire" Keyword.
Citzal's Enchanted Armory Breastplate now has no recovery penalty.
Ninagauth's Bitter Mooring now has the Frost Keyword.
Wizard Subclass locked spell restrictions no longer apply to variants of wizard spells (such as Trickster, Priest subclass, and item granted spells).
Concelhaut's Crushing Doom effects will now end if combat ends.
Cipher
Mental Binding now has the Mind Keyword on its base ability in addition to being on the attack.
Puppetmaster base ability now has the Mind Keyword in addition to the Puppetmaster attack.
Wild Leech now lists its targeted defense in its stat block.
Cipher's Shackle should now properly grant resistance to dexterity afflictions.