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Hi, as mentioned in the tittle, my shaman mercenary companion attacks my main character after all enemies are dead (and sometimes I think when fights are officially over).

I respec both characters, stop using rage on my main character (a barbarian), did not pick/add limitless rage feat.

After the first respec the shaman stop attacking my main character but switched to my alchemist.

So, I deleted the character (shaman) and re-make it and now is back to attacking my main character.

Always after all enemies are dead, sometimes with 1 or 2 seconds that the fight is over (or seems to) the shaman turn around and start casting to attack my characters.

I noticed this issue when I started using the character as an offensive caster, predominantly using the various inflict wounds spells with the reach metamagic (not sure if that may be relevant) and Call Lighting.

I checked to see if she (the companion) attacked any party member when only using the bow for dps and it seems (so far) it does not happen.

About mods, I use Arcemi to add feats, gold, and stats.

Not sure if that is relevant since this is the first time it happens and only with the shaman.

In the image the shaman name is Hecate and the main character is Freyja.
Post edited March 28, 2023 by KikoRT
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KikoRT: Hi, as mentioned in the tittle, my shaman mercenary companion attacks my main character after all enemies are dead (and sometimes I think when fights are officially over).
Was Dominate Person or some other type of enchantment cast by the enemy on the character?