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A lot of kineticist abilities can disappear from action bars and/or become 'unavailable'. Mostly affects simple blasts.
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herselfnz: Ditto. The transition between second and third floor seems to be the problem.
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nb3m: I have this same error. Any ideas?
@cookiie ?
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nb3m: I have this same error. Any ideas?
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Ariss21: @cookiie ?
Hey, I did inform the team about it. Best thing to do is send a bug report, as always.
I'm in the Midnight Fane as a lich, and something keeps dominating my skeleton vanguard. A DC 17 Will save comes up at the beginning of every fight, with no indication of something using an ability. Is this supposed to be happening?
Started a new run and my companions can't level up any skills (Persuasion, Knowledge etc).

Might wait for a few patches before I put much time into this one...
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Daeus: Started a new run and my companions can't level up any skills (Persuasion, Knowledge etc).

Might wait for a few patches before I put much time into this one...
It would be good to know which version you are playing. Unlike Steam players, us GOG users have the luck to be able to keep or even revert to more stable versions when a new update is bringing along... unfortunate side effects.
The Mythic ability "Unrelenting Assault" seems to have disappeared as an option in 1.06d. I'm on the Trickster path, and was able to get it for Greybor earlier, but it no longer seems to appear as an option for any of my characters now.

Help? That's kind of a critical component to my planned build!

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zogmonkey: I'm in the Midnight Fane as a lich, and something keeps dominating my skeleton vanguard. A DC 17 Will save comes up at the beginning of every fight, with no indication of something using an ability. Is this supposed to be happening?
There's an item (maybe gloves?) that perma-hastes all your pets, but forces them to make a DC 17 save or go berserk at the start of combat, attacking your party. I imagine that probably bounces off your skellies, what with being immune to mind effects.
Post edited September 29, 2021 by Malor
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Malor: The Mythic ability "Unrelenting Assault" seems to have disappeared as an option in 1.06d. I'm on the Trickster path, and was able to get it for Greybor earlier, but it no longer seems to appear as an option for any of my characters now.

Help? That's kind of a critical component to my planned build!

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zogmonkey: I'm in the Midnight Fane as a lich, and something keeps dominating my skeleton vanguard. A DC 17 Will save comes up at the beginning of every fight, with no indication of something using an ability. Is this supposed to be happening?
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Malor: There's an item (maybe gloves?) that perma-hastes all your pets, but forces them to make a DC 17 save or go berserk at the start of combat, attacking your party. I imagine that probably bounces off your skellies, what with being immune to mind effects.
The mythic ability still works and is available for me. Can you please share more details about how and when you met that issue?
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Malor: There's an item (maybe gloves?) that perma-hastes all your pets, but forces them to make a DC 17 save or go berserk at the start of combat, attacking your party. I imagine that probably bounces off your skellies, what with being immune to mind effects.
Yup, that's the critter, forgot I'd equipped it. It does absolutely work on the skelly though, worked on boosting its Wil save to more reliably pass it.
Um, new update seems to have removed spellcasters' ability to dispel their effects.

*edit* Ah, it's under 0 level spells. Don't know why it disappeared from all my hotbars.
Post edited September 30, 2021 by zogmonkey
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Malor: The Mythic ability "Unrelenting Assault" seems to have disappeared as an option in 1.06d. I'm on the Trickster path, and was able to get it for Greybor earlier, but it no longer seems to appear as an option for any of my characters now.

Help? That's kind of a critical component to my planned build!

There's an item (maybe gloves?) that perma-hastes all your pets, but forces them to make a DC 17 save or go berserk at the start of combat, attacking your party. I imagine that probably bounces off your skellies, what with being immune to mind effects.
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Lingxin: The mythic ability still works and is available for me. Can you please share more details about how and when you met that issue?
I realized this morning that my bug report was incomplete. I was trying to take it as an Extra Mythic Ability when I should have been taking a feat instead. It's just not on the Extra Mythic Ability list.
Spellcasters have gone back to being unable to auto cast spells again. Or at least spellcaster companions can't my main character has no issues so far. Also now there are sometimes issues with dismissing spells.
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Shadowhawk85: Spellcasters have gone back to being unable to auto cast spells again. Or at least spellcaster companions can't my main character has no issues so far. Also now there are sometimes issues with dismissing spells.
Might already be fixed with the latest patch.
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Shadowhawk85: Spellcasters have gone back to being unable to auto cast spells again. Or at least spellcaster companions can't my main character has no issues so far. Also now there are sometimes issues with dismissing spells.
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Lingxin: Might already be fixed with the latest patch.
It was fixed really quickly. Now back to adventure! :)