blipmusic: Thanks, that's good to hear. Should I expect more game-ending timers like this one? (i.e. smaller, timed quests excluded)
Well... I can't answer that because I've never made it past the first chapter. I keep restarting to try out other character types (I'm new to pathfinder, so there's a lot of interesting stuff I want to see).
Also, they seem to be debugging the chapters as the players get to them. If I let the aggressive players plow ahead, then I miss the worst of the problems (this is my cunning plan, anyway). Right now, the kingdom management part of the game seems so messed up that I am in no hurry to get that far.
blipmusic: Sorry, I must seem obsessed with this and didn't mean to come off as dismissive. It's just that creating a character and playing the first few minutes (technical issues on my end) gave me flashbacks from playing BG 1 for the first time, shortly after its release many years ago - something other recent "old school" RPGs didn't quite manage to do - and all the talk about timed quest/s had me worried. I like to go slowly. :)
Nah don't worry about it. I feel the same way you do about being rushed. I'm 65 this year and I can't play FPSs or RTSs at all any more. Being rushed in a game just makes me feel anxious and raises my blood pressure (literally). The first part (second part, I guess) is more of a timed chapter than a timed quest. And you have plenty of time to find and kill the boss. Some of the fights are pretty hard, though. And you will have to wait and come back to a few of them, after you are stronger, and maybe with better tactics than your first tries.