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Painkiller = Modern DOOM?
Painkiller = Modern Quake?
Painkiller = Just another Serious Sam?
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Roxolani: Painkiller = Modern DOOM?
Painkiller = Modern Quake?
Painkiller = Just another Serious Sam?
It most closely resembles Serious Sam. Generally large arena rooms with enemies spawning in from all sides. I quite like Painkiller, though. They mix up the enemies and scenery every so often. Like you fight homicidal monks, zombie Nazis, even crazy orphan children.
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Roxolani: Painkiller = Modern DOOM?
Painkiller = Modern Quake?
Painkiller = Just another Serious Sam?
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MadOverlord: It most closely resembles Serious Sam. Generally large arena rooms with enemies spawning in from all sides. I quite like Painkiller, though. They mix up the enemies and scenery every so often. Like you fight homicidal monks, zombie Nazis, even crazy orphan children.
Better than SF or games like Hard Reset? I bought Painkiller, because many people on GOG.com and Steam suggested to buy Painkiller Black Edition.
I don't understand why people insist in comparing painkiller with doom or quake... I just can't see any similarity. To me, Doom and Quake were more about exploring the level and if you find something that moves, shoot it. Painkiller and Serious Sam were all about shooting, and of course if you want you can explore the different arenas and see if you can find the secrets, not that is necessary at all...
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MadOverlord: It most closely resembles Serious Sam. Generally large arena rooms with enemies spawning in from all sides. I quite like Painkiller, though. They mix up the enemies and scenery every so often. Like you fight homicidal monks, zombie Nazis, even crazy orphan children.
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Roxolani: Better than SF or games like Hard Reset? I bought Painkiller, because many people on GOG.com and Steam suggested to buy Painkiller Black Edition.
I guess it depends of how you feel like. And many times I feel like I want to shoot the hell out of everything, and Painkiller is quite great on that. I never played hard reset and I don't what SF is so I can't compare.
Post edited September 10, 2014 by TheScorpion
I think it's fair to say that Painkiller has similarities with all 3 of those games. In SP, it's reminiscent of classic Doom, which Serious Sam harkens back to in terms of the swarms of enemies and exaggerated weaponry. In MP, however, Painkiller plays most like Quake (QuakeWorld in particular). There is an emphasis on item control (getting armor, weapons, etc.) and movement (bunnyhopping and rocket jumping). But when taking into account the physics of the game, I think PK is most comparable to QuakeWorld; it's just insanely fast. The player can change their direction in mid air while bunnyhopping, weapon switches are quick, and projectile weapons are really fast. PK takes most of the aspects of QW (and abandoned in later iterations of Quake) and puts them into a more modern package. But I think anyone that enjoys Doom, Quake, Serious Sam, Duke Nukem or any old school FPS can draw similarities.
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TheScorpion: I don't understand why people insist in comparing painkiller with doom or quake... I just can't see any similarity. To me, Doom and Quake were more about exploring the level and if you find something that moves, shoot it. Painkiller and Serious Sam were all about shooting, and of course if you want you can explore the different arenas and see if you can find the secrets, not that is necessary at all...
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Roxolani: Better than SF or games like Hard Reset? I bought Painkiller, because many people on GOG.com and Steam suggested to buy Painkiller Black Edition.
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TheScorpion: I guess it depends of how you feel like. And many times I feel like I want to shoot the hell out of everything, and Painkiller is quite great on that. I never played hard reset and I don't what SF is so I can't compare.
It sounds good... :)
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SoundsFerg: I think it's fair to say that Painkiller has similarities with all 3 of those games. In SP, it's reminiscent of classic Doom, which Serious Sam harkens back to in terms of the swarms of enemies and exaggerated weaponry. In MP, however, Painkiller plays most like Quake (QuakeWorld in particular). There is an emphasis on item control (getting armor, weapons, etc.) and movement (bunnyhopping and rocket jumping). But when taking into account the physics of the game, I think PK is most comparable to QuakeWorld; it's just insanely fast. The player can change their direction in mid air while bunnyhopping, weapon switches are quick, and projectile weapons are really fast. PK takes most of the aspects of QW (and abandoned in later iterations of Quake) and puts them into a more modern package. But I think anyone that enjoys Doom, Quake, Serious Sam, Duke Nukem or any old school FPS can draw similarities.
Good details, thanks.
Post edited December 26, 2014 by Roxolani
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Roxolani: Painkiller = Modern DOOM?
Painkiller = Modern Quake?
Painkiller = Just another Serious Sam?
I'd say it's more a mix of Doom and Quake with the weapon variety of Rise of the Triad. The 2013 remake of ROTT appears to have taken a page out of Painkiller's book like the DRUNK missile being a rocket launcher chaingun that actually fires rockets in chaingun mode. Shadow Warrior 2013 too in terms of giant monster boss battles.
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Roxolani: Painkiller = Modern DOOM?
Painkiller = Modern Quake?
Painkiller = Just another Serious Sam?
Gameplay of Painkiller felt like Serious Sam to me. Other than being a first person shooter, it didn't feel anything like Doom or Quake.

As for preference, I like:
Quake
Doom
Serious Sam
Painkiller
I find Painkiller to be much more like Doom (I mean the real Doom games from the 1990's) than Serious Sam.

I never liked Serious Sam because it has a corny/silly/cartoony/clownish atmosphere. I think it's trying to be "funny" or something, even though it's not.

In contrast, Painkiller's atmosphere (and also Doom's) is nothing like Serious Sam's. Painkiller's atmosphere is one of horror, and it is gritty & (mostly) serious & creepy & mature & eerie... all of which, in my opinion, makes Serious Sam far inferior to Painkiller.

I never played Quake because to me it always seemed weird, and its environments look bland, and I have no idea what it is about (if it is even about anything at all).
Gameplay-wise, it is more in common with Serious Sam