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I have the Linux x64 version that runs fine with an internet connection

Overload
v1.0.1880
24685
en-US

This is what I get without an internet connection:

Running Overload
chmod: changing permissions of ‘/usr/local/share/Overload/game//Overload.x86’: Operation not permitted
chmod: changing permissions of ‘/usr/local/share/Overload/game//Overload.x86_64’: Operation not permitted
chmod: cannot access ‘/usr/local/share/Overload/game//RunDedicatedServer.sh’: No such file or directory
Set current directory to /usr/local/share/Overload/game
Found path: /usr/local/share/Overload/game/Overload.x86_64
Mono path[0] = '/usr/local/share/Overload/game/Overload_Data/Managed'
Mono config path = '/usr/local/share/Overload/game/Overload_Data/Mono/etc'
Preloaded 'ScreenSelector.so'
Preloaded 'libCSteamworks.so'
Preloaded 'libopenvr_api.so'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libUnetEncryption.so
ScreenSelector.so
libCSteamworks.so
libsteam_api.so
Logging to /home/charlie/.config/unity3d/Revival/Overload/Player.log
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.

I surely hope this isn't how it is supposed to work. I don't buy any games from steam for this very reason.

Please let me know what I can do to fix this
Thanks

Edit with more info:

The game runs fine if I unplug the ethernet cable so it can't be trying to "phone home" It works fine if I turn the modem off. However if I turn off the router then it hangs at the very end of the loading process. I use a dedicated Linux PC for a router if that matters any.

So it isn't that much of a problem but I wonder what could be causing that?
Post edited July 16, 2020 by CharlieB50
No posts in this topic were marked as the solution yet. If you can help, add your reply
Something to do with the multiplayer function perhaps?