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high rated
Changelog for Update 6.1.8 (added 07 June 2018):

- Undeploying carriers restores deployed costs on any stored units.
- Fixed Mac video player bug
- Downloading a PBEM game is now forbidden if it's not your turn. (Fixes crash issue
when double clicking a match that isn't your turn)
- Graphical artifacts in frozen water fixed.
- Fixed issue with Plane Transparencies
- Fixed bug that could cause kills or casualties to be counted incorrectly (Fixes Norway
mission)
- Several tweaks and fixes to Sandstorm scenarios
- SdKfz 135/1 self-propelled artillery added for Baukommando Becker specialization
- Marder II and Marder III are now only available if the Baukommando Becker
specialization is unlocked
- Bug fixed that could cause AI units to enter an already occupied hex
- Fixes and improvements to Campaign Editor
- Switching between anti-tank, anti-air and artillery modes now no longer prevents the unit
- from moving in the same turn
- Units no longer cause ZoC on hexes they cannot enter due to their terrain type or the
- presence of escarpments
- Several tweaks and fixes to unit stats
- FIxed bug with selecting briefing avatars in scenario editor


Changelog for Update 6.1.9 (added 12 June 2018):

- Fix for 6.1.7 PBEM games no loading
Post edited June 12, 2018 by HypersomniacLive
high rated
Changelog for Update v8.3.0 (16 December 2019):

- Added a few missing UI textures & destroyed textures
- Corrected models & textures for Soviet infantry units
- Added missing texts for all languages
- Corrected unit_1184 name in localisation files
- Fixed a few other typos in localisation files
- Added a few missing texts in localisation files

UNITS
- unit_2179 and unit_2186 (Oerlikon 20mm Portee) names corrected in German, Spanish & French.
- GAZ-AAA 4M Maxim (two switches) firing anim improvement
- Various MG-armed transport vehicles, forum request; added low vehicle attack stats so they can attack hard targets too
- Heavy SPAT/Assault Guns +1 CP requirement

RED STAR
scn 09 Raseiniai
- changed one objective fail trigger scn sov1_10_Smolensk_41
- re-upped text_english in scn folder with few typos fixed scn sov1_12_Rostov
- changed "early victory" and "Rostov" objective triggers

RISING SUN
scn RoadtoManila
- changed Clark airfield trigger, fixed P40 removal issue

MORNING SUN
scn Wuhan 1938
- minor map/road change

BURMA ROAD
scn 09_LedoRoad
- trigger "construct tracker" changed to fix defeat issue

BLITZKRIEG
scn 11_Kiev
- changed "connect" objective trigger

PANZERKRIEG
scn 09_Winterstorm
- changed marker hex for Stalingrad airfield


Stanalone installers, and those of its DLC, updated (8.1.0 ⇒ 8.3.0): 18 December 2019.
high rated
Update v8.4.4 (15 May 2020)

Four scenarios were added, three singleplayer and one for multiplayer.

Castle Itter - 1945 Author: Bru
German renegades, Austrian resistance fighters, and French prisoners unite in battle to turn back a Waffen SS assault on a stronghold in Tyrol, Austria.

Operation Dragoon Author: Conboy
The invasion of Southern France by VI Corps and the First French Army.

Battle of Midway Author: Duplex
The Russians and Germans duke it out over a river. Norway claims neutrality. An irreverant experiment!

2vAI Market Garden Author: Erik Nygaard
Cooperative Scenario in command of the Allied forces as they attempt to take A Bridge Too Far.

BUG FIXES
- Objective counters leaking onto multiple lines
- Disband unit button missing
- KV1 m1940 tank, shadowing issue
- Some non-English characters not showing correctly
- Added support for Traditional and Simplified Chinese to fonts
- Added "No traits" message on Units with no Traits
- TAC class - switch Bombs/Torpedo loadout issue
- The hotkey for Air/Ground focus wasn't working properly
- Can't access bottom hexes on map due to UI
- Partial fix for text display on low resolutions
- Communications Error on Main Menu. Added timeout.
- Tooltips on Unit Traits
- Unit Upgrades, current unit wasn't pre-selected for comparison
- No Experience info tooltip on units with 0 stars
- Add option to "unscale" UI -> HD UI option in Options - Audio/Video
- Commander info missing from Unit details
- Password box is hard to see

COMMANDERS
- added stats for Jpn #44

MP
- scn Double Dragion, Fra text changed to 2 IA
- added several Spa text files

UNITS
- adjusted few unit stats
- (Type 3 Chi-Nu Kai, Type 4 Chi-To, B-26 line)
- BT-7A corrected direct fire anim
- Ger captured Sherman, removed field armor switch
- Ar 234 removed def anim, no defensive weapons
- fixed DUKW display names
- Fin 15cm artillery damage texture fixed

BLITZKRIEG
- fixed Dunkirk event label (Ger language only)

RED STAR
- scn Summa 40, edited aux TP
- scn Smolensk, changed flag
- scn Moscow, added missing pic

RED STEEL
- scn Kerch, changed secondary objective trigger
- scn Winterstorm, included StuG F to count for objective

PACIFIC (Bootcamp, US, Jpn cams)
- added markers for various primary objectives
- scn Java, slightly changed "30 turns" objective

TUTORIAL CAMPAIGN
- scn dates (cam file) edited for tank spec to work

Changed Default Zoom Levels
high rated
Changelog for Update v8.5.4 (21 July 2020 / added 23 July 2020):

This one is a bit of a surprise: it introduces the Slitherine Tournament System to Order of Battle. What is it? It is a system for automated tournament management. We fully intend to make use of it in the future, but first we will need to test it. Expect news about this very soon.

UPDATES
• Added new Russian Music
• Added support for future PBEM Multiplayer Tournaments
• Added new Trophy icons to games list for PBEM tournament games
• Added PBEM game turn to PBEM game list
• Removed restriction on Zundapp for Editor

BUG FIXES
• Fix for Turn Start Triggers firing extra times at scenario end
• Fix for Objectives Labels remaining visible after deactivation
PBEM Multiplayer takes you to the game list instead of Main Menu after ending turn
• Fix for Timed out games appear as awaiting opponent in game list
• Elite Air Groups Spec was too generous (Gave 3 x 3 stars rather than 2 x 3 stars as stated)
• Fix for units with zero XP showing half a star of xp

DATA/TEXT
• various unit data fixes
• several text fixes
• fixed entries for WaffenSS to support camo skins

RED STAR
• scn Moscow, added missing pic

RED STEEL
• scn Kholm: spec points on early victory added
• scn Winterstorm: AI supply loss fixed

UI
• added few MP icons


Stanalone installers, and those of its DLC, updated (8.4.4 ⇒ 8.5.4): 23 July 2020.
high rated
Changelog for Update v8.5.6 (06 August 2020 / added 11 August 2020):

- Fixed issues in USA and Japanese campaign scenarios where victory triggers didn't fire for defence scenarios
- Issue with extra combat indicators when moving AA units in transports
- Logging in to Multiplayer using different case letters in your username would terminate a tournament game
- Fixed issue where having a system set to a language that uses comma as a decimal delineator would cause scoring issues in tournaments
- PBEM connection timeout increased to help with connection issues
- Retry Connection "yes" button now works
- Default difficulty for scenarios is now 3 (was 1)
- Slightly resized dialog boxes for scenario intros
- Delayed appearance of Decisions Popups to match scenario editor order

Stanalone installers, and those of its DLC, updated (11 August 2020):
- Windows: 8.5.4 ⇒ 8.5.6;
- Mac: 8.5.4 ⇒ 8.5.6a.
Post edited August 11, 2020 by HypersomniacLive
high rated
Standalone installer updated: 8.6.1a => 8.6.5.

We're releasing a new update for the game, bringing it to version 8.6.5. This patch brings several changes, fixes and additions.

Maps:
- Added Crescent Bay MP Map
- Updated all [Tournament Settings] Maps to use NoDeploy feature
- Updated Return to Raseiniai and Kiev to Zhitomir to use NoDeploy feature

Editor:

- Added new "NoDeploy" feature. Can be used to stop players being able to deploy onto hexes where they usually would be able to
- Enabled extra factions like US Army, IJN, RAF, etc. in editor

General:
- Added several new units
- Added new unit skins
- Reduced biplane fighters to 2CP
- Several other balance changes
- Can now turn off the Fog Of War when viewing a full game replay

Fixes:
- Misplaced counter on Construction Yard
- Restart Scenario option not available if you press ESC rather than click Options button

*************************************************************************

Update 8.6.1 (Oct 28, 2020)

We're releasing a new update for the game, bringing it to version 8.6.1. This patch brings several changes and fixes along with two tournament multiplayer maps.

BUG FIXES
- Cost for deployment was not subtracted for core-imported aircraft after initial deployment stage when on airstrip
- Scrambling spec was not working for carrier-borne aircraft

UI
- added arrow to campaign map for linked Soviet DLCs

UNITS
- A few unit data changes

RISING SUN
Scn Guadalcanal: added missing event pic

USMC
- Scn Guam: changed trigger for secondary objective

RED STAR
- Scn Moscow: added few missing German trigger texts

RED STEEL
- Scn Kholm: turn progression now 2/day to avoid overlap with next battle

RED STORM
Campaign
- changed "Battle of the Bulge" event
- Scn Kerch-Eltigen: changed early victory trigger
- Scn Partisans: added correct French text, changed paratrooper survival check
- Scn Karelia: fixed issue denying victory over turn 30

MULTIPLAYER MAP UPDATES:

Added:
- [1v1] Peninsula Invasion [Tournament Settings]
- [1v1] Wake Island Assault [Tournament Settings]

Changes:
Return to Raseiniai 1942
- 1VP per turn for all VP's (reduced value of some flags)
- More Per Turn Income for Russians
- Added Russian spotter plane with their reinforcements
- Increased supply base capture reward for early turn captures
- Added deployment at supply bases for all turns for Russians (instead of only during deployment and reinforcement)

Kiev to Zhitomir:
- Fixed issue where scores were logged against wrong player for tournaments
high rated
Standalone installer updated: 8.6.5 ⇒ 9.0.0

Update v9.0.0

A new version for Order of Battle (v9.0.0) is now available for PC.

Check out the full changelog:
• Added Allies Defiant Campaign
• Several Unit data changes
• Added several missing unit skin masks
• Fixed issue with "Custom Starting Forces" box not being present on Scenario Select
• Fix for Queen Elizabeth shooting visuals
• Next/Previous unit will select units in the same order as they are shown in the Force panel
• Game will now create a separate auto save at the end of the deployment phase
• Fix for orders being given when closing the strategy map
• Fix for issue where Turn income changes were not shown
• Turn Start Event Popups will wait for the Turn Overview to be closed
avatar
surfer1260: Standalone installer updated: 8.6.5 ⇒ 9.0.0

Update v9.0.0

A new version for Order of Battle (v9.0.0) is now available for PC.

Check out the full changelog:
• Added Allies Defiant Campaign
• Several Unit data changes
• Added several missing unit skin masks
• Fixed issue with "Custom Starting Forces" box not being present on Scenario Select
• Fix for Queen Elizabeth shooting visuals
• Next/Previous unit will select units in the same order as they are shown in the Force panel
• Game will now create a separate auto save at the end of the deployment phase
• Fix for orders being given when closing the strategy map
• Fix for issue where Turn income changes were not shown
• Turn Start Event Popups will wait for the Turn Overview to be closed
Any idea on the mac version?
I cannot seem to connect via pbem with another user (macOS) who has 8.6.5 since that is where the mac version seems to be.
I've purchased the new Allies Defiant Campaign for macOS but it is not showing up as playable in the application. When will an update come out that allows me to play?