Posted August 16, 2015
The game would be good if they fixed the repair part of the game. You on a number of occasions get put in situations where you cant go back to town and have to go forward. Because of this certain classes like the conjuror are physically gimped because they A-cant go far before the staff breaks down B-dont get enough arrows from store and C-magic is best used as a healing/defense sort of thing.
The game wasnt bad otherwise but again, these games that put a repair option usually fuck their customers over.
Chosen Well of Souls did the same fucking thing-weird repair rules and that game is for masochists only. The warrior in this game should be impossible unless you have 1 weapon for each type which is very very stupid.
Repair isnt realistic because realistically you want to player to not have to carry 5-6 items/weapons just so they can adventure. If the breakdown rate werent so bad I wouldnt be writing this though.
Repair and durability has been discussed and jeff vogel said do you want to frustrate players with realism or make it a little less frustrating and attract more fans. I think the answer is right in front.
The game wasnt bad otherwise but again, these games that put a repair option usually fuck their customers over.
Chosen Well of Souls did the same fucking thing-weird repair rules and that game is for masochists only. The warrior in this game should be impossible unless you have 1 weapon for each type which is very very stupid.
Repair isnt realistic because realistically you want to player to not have to carry 5-6 items/weapons just so they can adventure. If the breakdown rate werent so bad I wouldnt be writing this though.
Repair and durability has been discussed and jeff vogel said do you want to frustrate players with realism or make it a little less frustrating and attract more fans. I think the answer is right in front.
Post edited August 16, 2015 by valdaintheking