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is it me...or do you guys see the same ships all the time?

with all the possible variations...i think its strange that i keep seeing the exact same ships over and over...right down to the paint color.

just last night i was parked at one of the docking platforms on a planet...and there were 4 other ships that came and docked...all 4 of them were the same as mine...like exactly the same.



id like to see a mod where the different kinds of ship parts are mixed together
The number of ships that land on one space station/trading post seems to be always limited to 4 or so. Not sure if that is a memory issue or just a design thing but that's how it is.
If you change places (especially star systems) often, you will encounter many different ships over time. This goes also for crashed ships. If you are looking for a cool ride, don't stick around in one system. It looks like every system only supports up to 3 different ship models. So it's better to warp around more often for more variety.
Seems there's no specific limit to the amount of ships that can turn up in a system. Seen a lot of very busy systems where certain ships came up to the station, and other - completely different ones - only ran around on the planets. Basically, find the trade stations and hang out there for a while. But yes, sometimes the variation is almost completely absent.

I.. suspect there are three reasons for that. One is that likely the basic premise for deciding a range on the designs is based on the location in the galaxy (they're supposed to be unique to the location you are in - which they are). So if you jump through a black hole, end up on the opposite side of the galaxy, you get a lot of weird designs compared to what you had before. But if you travel a path for a very long time, you sort of recognize parts of the transformation range on specific parts (I'm weird, I notice things like that, sorry).

The second one is that some of the designs unlock over time, or likely with exploration level. Some of the variation is more extreme on the white and blue systems, but the basic extra wings and so on simply don't turn up before you level. It's difficult to confirm this, but it seems consistent with the entire Atlas path. Some of the extra spikes and bent wings simply don't turn up early on.

Third is probably that the planet location spread has something to do with the ship spread as well. I.e., the ships spawned on certain locations have these unique final variables just like the planets. And I think that when the planets were bunched together, this affected some of the creature and ship spread as well, and was never "tweaked" in the same way.

In the same way that when you have so many stars in each cluster on top of each other, it's very easy to travel to a system nearby, with the same lack of spread, and therefore get these basic designs that look pretty much exactly the same. This put together then likely conspires against you so to speak, since you tend to not jump three-four times in a row before you start exploring again. So not only do you not get different base models, you also get similar variation.

On the other hand, the few systems I find with planets spread out far apart (relatively speaking), these also consistently have the weirdest designs. Assymetric wings, variations on the same scout over the base model that are different even in the same system, etc. And of course - not all planets spawn ships, and you can just be incredibly unlucky with where they spawn (i.e., at about the same spot).

Kept grinding transmission towers for a long time, for example, and actually got the same ship (in different locations). Like some spot, you have certain systems that just flat out spawn a squad with the same ship - this is likely connected to that. That in this particular location in the galaxy, the spread between the variation seed simply didn't exist.

Would.. love to have a talk with whoever signed off on the idea to bunch everything together, to be honest.. To hear their point of view on what they thought they were doing (because I like hearing crazy people explain things that make sense to them... *cough*).
I don`t mind identical ships. It can happen. We see identical cars on the road sometimes. It`s identical ships with identical pilots that blows it for me.

That said, both should be more varied to heavily reduce the chance of this.
Post edited September 12, 2016 by Socratatus
Right. But point was, they may very well actually be more varied --- just not in the locations we can visit in the game.