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Hi there.

Anyone else finding the forced forward thrust imposed on ships in planetary atmospheres to be rather enerving ?

I've just, for the umpteemth time, been hammered into a structure upon lift-off, and am now glued to it due to the inability to apply backward thrust.

I'll eventually escape, and the ships shiels don't seem to suffer from these colssions -- alas, this is a behaviour players have been asking to be changed for a very long time now.

I fail to see, how taking away a (neg / equal force driven) degree of movement adds to immersion or challenge. Especially, if the game itself seems to struggle with the consequences of that.
I was annoyed by that too. If you're interested, I modified the ship handling so that you can hover and reverse in planetary atmospheres. Just place that file in your "No Man's Sky\GAMEDATA\PCBANKS\MODS" subdirectory and rename, move or delete "No Man's Sky\GAMEDATA\PCBANKS\DISABLEMODS.TXT".
Just finished a short session in the game and was thinking how annoying that is as well. Serren, thanks for the heads up on your mod. :)
Would be better if you just VTOL from places, instead of that. More so, on trading locations, especially when you have the adds to engines etc.....spent 30 seconds at a time doing it. Though I found I'll circle around and land on a two pad than the three, as always end on the middle of the three landinding pads. So I go for the two pads, and get ready for take off, left or right depending on the pad.
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Serren: I was annoyed by that too. If you're interested, I modified the ship handling so that you can hover and reverse in planetary atmospheres. Just place that file in your "No Man's Sky\GAMEDATA\PCBANKS\MODS" subdirectory and rename, move or delete "No Man's Sky\GAMEDATA\PCBANKS\DISABLEMODS.TXT".
I seem to remember having seen a mod changing this behavior a while ago -- so, you're the author. Thank you :)

I'd really rather they fix that in vanilla, but again: Thank you for creating this mod.
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ksj8ak2: I seem to remember having seen a mod changing this behavior a while ago -- so, you're the author. Thank you :)

I'd really rather they fix that in vanilla, but again: Thank you for creating this mod.
The only mod that I saw which allowed ships to hover and fly in reverse also changed a number of other things. That's the reason I threw together this little mod and this thread is the only place I have posted it, so whatever mod you saw wasn't by me.

I'd like to see the ability directly in the base game too. Maybe they could add it in as a ship technology upgrade or something.
I have to recommend this Serrens link in their first post, seen the mod on NMS home mod page, and in Nexus. Works a treat, no more building crashing, and great for scouting mineral deposits etc. Hover scout, exploit the natural world :)

Works great with Safari mod found on www.nexusmods.com/nomanssky/mods/724

And BigThings mod found on nomansskymods.com/mods/bigthings-4-1/

Good for planetary exploration more immersive.