Posted September 06, 2016

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016
Well, it's up to the developers to upload the update to Galaxy (which we then make offline installers for the non-Galaxy users) as they have direct access to the game so they can update it at will :)

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016

FileVersion :"0.1.0.0"
ProductVersion :"0.1.0.0"
CompanyName :"Hello Games"
FileDescription :"No Man's Sky"
InternalName :"NMS.exe"
LegalCopyright :"Copyright (C) 2016 Hello Games"
OriginalFilename :"[Built with SIMON-PC by bbbsc_000 on 2016-09-02 0924 ]"
ProductName :"No Man's Sky"
Where the GOG Galaxy client experimental branch (Currently still on 1302131) Reads the following exe info.
FileVersion :"0.1.0.0"
ProductVersion :"0.1.0.0"
CompanyName :"Hello Games"
FileDescription :"No Man's Sky"
InternalName :"NMS.exe"
LegalCopyright :"Copyright (C) 2016 Hello Games"
OriginalFilename :"[Built with DESKTOP-MATL5CM by Will on 2016-08-26 0541 ]"
ProductName :"No Man's Sky"

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016


edit: did you by any chance ever use Galaxy but then decided to update the game via one of our offline patches?
Post edited September 06, 2016 by JudasIscariot

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016





The only things I can think of may be either a driver issue as in the game somehow might use your graphics driver when generating the shader cache (just a guess) or there may be some other corruption going on maybe something on your disk? In any case, the next time we get a full update to NMS, we'll try to reproduce the issue, if possible.
Could I at least get some basic hardware/driver information from you such as what card you have and what driver version?

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016

The only things I can think of may be either a driver issue as in the game somehow might use your graphics driver when generating the shader cache (just a guess) or there may be some other corruption going on maybe something on your disk? In any case, the next time we get a full update to NMS, we'll try to reproduce the issue, if possible.
Could I at least get some basic hardware/driver information from you such as what card you have and what driver version?

Edit: Mind you, it is just a suggestion. It's an easy fix for me, so the suggestion is more in the nature of saving you some unnecessary support cases from other customers.


Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on. This is particularly true on ATI cards.

As for the patch 1.04 log, all I see is that the shader caching system was changed but I see no mention of the shader cache files being deleted. Only going by the fact that the word "deleted" is nowhere in your quoted post , not trying to be obtuse or anything :)

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016


Edit:
Oh, and here are the (possibly) relevant highlights from the DxDiag I did just now:
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.160408-2045)
Processor: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 CPUs), ~3.2GHz
Memory: 8192MB RAM
DirectX Version: DirectX 11
Card name: NVIDIA GeForce GTX 760
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 21.21.0013.7254 (English)
Driver Version: 21.21.13.7254
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/11/2016 16:31:06, 17462904 bytes

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted September 06, 2016


And I specifically skipped 372 because several people reported that it severely degraded the performance of NMS, and they had to roll back to the previous release to fix it.

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland