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I'm trying to take screenshots of NMS using windows 10, but using winkey+prtscr or greenshot with ctrl-prtscr doesn't seem to work. Every screenshot I take has the last view of the escape menu and not the gameplay view.
I don't know whether it's particular to my graphics card (ATI HD7850) or particularly with the GOG version of NMS. Any help diagnosing this problem or successful workarounds is greatly appreciated!
This question / problem has been solved by nipsenimage
im not sure they even implemented a screen cap mechanic into the game.

if youre playing on pc, then you are probably using mods. if youre using mods then a reshade is in order...if youre using reshade...well then print screen wont look like what you see anyway.

i use afterburner. i find it works a treat.
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chaosWyrM: im not sure they even implemented a screen cap mechanic into the game.

if youre playing on pc, then you are probably using mods. if youre using mods then a reshade is in order...if youre using reshade...well then print screen wont look like what you see anyway.

i use afterburner. i find it works a treat.
I'm not using any mods, and prefer not to. I see plenty of screenshots of the PC version, but simply don't understand why it's not possible for me to take them on my setup. I may try updating my graphics drivers to see if that works, but the strange thing is if I run the game through playonlinux/wine in linux I still can't take screenshots.
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chaosWyrM: im not sure they even implemented a screen cap mechanic into the game.

if youre playing on pc, then you are probably using mods. if youre using mods then a reshade is in order...if youre using reshade...well then print screen wont look like what you see anyway.

i use afterburner. i find it works a treat.
avatar
deanesaundersstowe: I'm not using any mods, and prefer not to. I see plenty of screenshots of the PC version, but simply don't understand why it's not possible for me to take them on my setup. I may try updating my graphics drivers to see if that works, but the strange thing is if I run the game through playonlinux/wine in linux I still can't take screenshots.
Using fraps free version works with mods. No problem at all but I am using w7 x64.
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deanesaundersstowe: I'm trying to take screenshots of NMS using windows 10, but using winkey+prtscr or greenshot with ctrl-prtscr doesn't seem to work. Every screenshot I take has the last view of the escape menu and not the gameplay view.
I don't know whether it's particular to my graphics card (ATI HD7850) or particularly with the GOG version of NMS. Any help diagnosing this problem or successful workarounds is greatly appreciated!
NMS doesn't have a printscreen function. Actually (looking into the game files) it was planned to have a dedicated key, but since the game is mostly unfinished, it was never implemented.
On Steam, people use their Steam function screenshot.
If you got a Steam account, you can add the GoG version of NMS as a non-steam game, and all you gotta do is have Steam run in the background and it will take screenshots. Don't ask me which key it is, I don't do this, because I got the paid version of Fraps, I've been using for like a decade.
Try shift-PrtScr. But you do have to check that you got the image. Sometimes it doesn't "take".
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chaosWyrM: im not sure they even implemented a screen cap mechanic into the game.

if youre playing on pc, then you are probably using mods. if youre using mods then a reshade is in order...if youre using reshade...well then print screen wont look like what you see anyway.

i use afterburner. i find it works a treat.
avatar
deanesaundersstowe: I'm not using any mods, and prefer not to. I see plenty of screenshots of the PC version, but simply don't understand why it's not possible for me to take them on my setup. I may try updating my graphics drivers to see if that works, but the strange thing is if I run the game through playonlinux/wine in linux I still can't take screenshots.
ah well...mods or no, i still think afterburner is the easiest way. though i would at least suggest nmse and the f5 toggle hud mod...for good screenshots.

as far as im aware (and others say the same) there just isnt a screen cap function in the game and youll need a 3rd party solution.
Post edited September 21, 2016 by chaosWyrM
Yeah, Afterburner is a good (and free, if you love MSI) app (once you turn off all the glary bling :p) . Better feedback when pics are taken, and if repeats are on and so on. Mapping is easy to pull to a gamepad, etc. All kinds of good options that would have made fraps really good. Basically an overclocking/underclocking tool with screencap and video-caps. If you just need a screencap, it's great.

Somehow still use fraps, because I paid for it I guess. And it doesn't do anything with the actual captured pic, or wrap it downwards to a compressed format, and so on - it's what you had on the screen, and that's it.

But there are many other good alternatives to fraps now, that for example don't hog the main framebuffer, or cause unfortunate lockups during captures, use indirect buffers properly, have lossless recording with fast compression (so you don't need to fill your hard-drive with film - that then takes a year to load in the editor, etc), direct coding to a known format to a slightly more current era of computer telecomunicator-devices than fraps, offer in-screen overlays, choice in apis, direct streaming to youtoob and twitch, blabla, etc. Just do some searches, there are many good ones out there. Even if most are crap in different kinds of ways, I guess.

If you're recording video, shadowplay with cuda-written capture-modes and encode, and very proprietary to Nvidia, mostly wins over any other alternative generally if you want high quality capture with minimum performance impact. Since other apps need to make use of other and less efficient methods. In the sense that they all need to capture the framebuffer content and copy it to disk (somewhat fast, but can be problematic). Or use some other pipeline via directx or some other api to record from, which typically even in the best cases introduce some lag (and performance hits), for example because the bus is trying to stream comical amounts of data in addition to the game hogging 99% of the resources in the first place, etc.

So shadowplay wins by cheating, basically. AMD's plays.tv is supposed to be pretty good as well, using a similar approach from the driver-level to use the gpu for encoding. Also works well with nvidia cards if you have enough shader-units available(read: laptop cards are out). But it doesn't guarantee the same output as shadowplay from the entire cuda thing deliberately targeting resources on the card that are unused in general, and happily avoids all race-conditions or starvation that other types of capture will have..

There's also a mod for removing the hud, if you want to take pictures like that.
https://nomansskymods.com/mods/modnmse-nohud-toggle-hud-onoff-with-f5-full-hud-toggle/
avatar
nipsen: Yeah, Afterburner is a good (and free, if you love MSI) app (once you turn off all the glary bling :p) . Better feedback when pics are taken, and if repeats are on and so on. Mapping is easy to pull to a gamepad, etc. All kinds of good options that would have made fraps really good. Basically an overclocking/underclocking tool with screencap and video-caps. If you just need a screencap, it's great.

Somehow still use fraps, because I paid for it I guess. And it doesn't do anything with the actual captured pic, or wrap it downwards to a compressed format, and so on - it's what you had on the screen, and that's it.

But there are many other good alternatives to fraps now, that for example don't hog the main framebuffer, or cause unfortunate lockups during captures, use indirect buffers properly, have lossless recording with fast compression (so you don't need to fill your hard-drive with film - that then takes a year to load in the editor, etc), direct coding to a known format to a slightly more current era of computer telecomunicator-devices than fraps, offer in-screen overlays, choice in apis, direct streaming to youtoob and twitch, blabla, etc. Just do some searches, there are many good ones out there. Even if most are crap in different kinds of ways, I guess.

If you're recording video, shadowplay with cuda-written capture-modes and encode, and very proprietary to Nvidia, mostly wins over any other alternative generally if you want high quality capture with minimum performance impact. Since other apps need to make use of other and less efficient methods. In the sense that they all need to capture the framebuffer content and copy it to disk (somewhat fast, but can be problematic). Or use some other pipeline via directx or some other api to record from, which typically even in the best cases introduce some lag (and performance hits), for example because the bus is trying to stream comical amounts of data in addition to the game hogging 99% of the resources in the first place, etc.

So shadowplay wins by cheating, basically. AMD's plays.tv is supposed to be pretty good as well, using a similar approach from the driver-level to use the gpu for encoding. Also works well with nvidia cards if you have enough shader-units available(read: laptop cards are out). But it doesn't guarantee the same output as shadowplay from the entire cuda thing deliberately targeting resources on the card that are unused in general, and happily avoids all race-conditions or starvation that other types of capture will have..

There's also a mod for removing the hud, if you want to take pictures like that.
https://nomansskymods.com/mods/modnmse-nohud-toggle-hud-onoff-with-f5-full-hud-toggle/
I've managed to use an alternative to fraps (Bandicam) and that seems to work well. Thanks for the suggestions, everyone!
avatar
nipsen: Yeah, Afterburner is a good (and free, if you love MSI) app (once you turn off all the glary bling :p) . Better feedback when pics are taken, and if repeats are on and so on. Mapping is easy to pull to a gamepad, etc. All kinds of good options that would have made fraps really good. Basically an overclocking/underclocking tool with screencap and video-caps. If you just need a screencap, it's great.

Somehow still use fraps, because I paid for it I guess. And it doesn't do anything with the actual captured pic, or wrap it downwards to a compressed format, and so on - it's what you had on the screen, and that's it.

But there are many other good alternatives to fraps now, that for example don't hog the main framebuffer, or cause unfortunate lockups during captures, use indirect buffers properly, have lossless recording with fast compression (so you don't need to fill your hard-drive with film - that then takes a year to load in the editor, etc), direct coding to a known format to a slightly more current era of computer telecomunicator-devices than fraps, offer in-screen overlays, choice in apis, direct streaming to youtoob and twitch, blabla, etc. Just do some searches, there are many good ones out there. Even if most are crap in different kinds of ways, I guess.

If you're recording video, shadowplay with cuda-written capture-modes and encode, and very proprietary to Nvidia, mostly wins over any other alternative generally if you want high quality capture with minimum performance impact. Since other apps need to make use of other and less efficient methods. In the sense that they all need to capture the framebuffer content and copy it to disk (somewhat fast, but can be problematic). Or use some other pipeline via directx or some other api to record from, which typically even in the best cases introduce some lag (and performance hits), for example because the bus is trying to stream comical amounts of data in addition to the game hogging 99% of the resources in the first place, etc.

So shadowplay wins by cheating, basically. AMD's plays.tv is supposed to be pretty good as well, using a similar approach from the driver-level to use the gpu for encoding. Also works well with nvidia cards if you have enough shader-units available(read: laptop cards are out). But it doesn't guarantee the same output as shadowplay from the entire cuda thing deliberately targeting resources on the card that are unused in general, and happily avoids all race-conditions or starvation that other types of capture will have..

There's also a mod for removing the hud, if you want to take pictures like that.
https://nomansskymods.com/mods/modnmse-nohud-toggle-hud-onoff-with-f5-full-hud-toggle/
avatar
deanesaundersstowe: I've managed to use an alternative to fraps (Bandicam) and that seems to work well. Thanks for the suggestions, everyone!
That's what i have been using, heard about here.