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Taro94: CPP can imbalance some modules, I guess (not much, though), but how can it break any?
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Lilura: I should have been clearer. It of course would not break the module itself, it's just that in modules that use custom AI it could break things. Pls note I am not anti-CPP like some ppl out there. I wish ALL builders would incorporate CPP into their modules, but at this point I'm reluctant to try it in the modules I like most.

I don't like the inclusion of colored icons (I'm used to the default ones), but I would assume they can be disabled.
They can, indeed. Well, I've been playing all modules with CPP and I had a blast. :) I think you are worrying too much.