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Having played NWN 2 multiple times before I ran into a weirder issue lately: I cannot leave Crossroad keep by any regular means in act 3 after having done the Wendersnaven, lizardmen and circle recruiting missions due to the world map being inaccessible. I can go to the transition point just fine and adjust the party, but the world map does not open after that.
I can still trigger the fight with Sydney Natale by talking to her lackey in the courtyard, but the game does not move on after that, as there is no way I can see to fight the first reaper outside of the keep.
What might be an issue is that I forgot to visit the Ironfist scouts during act 2 and somehow the questlog seems to be messed up, as the paladin quest for the holy avenger appears there and seems to indicate I went to Mt. Galadrym and fought the dragon (which I did not, wanted to visit the Ironfists for the first time when I noticed I am not able to, also my main character is no paladin, so I should not have the quest at all to begin with).
Anyone ever heard of that and does someone have a suggestion on how to possibly proceed? I did go back to a few earlier act 3 savegames, yet all seem to have the issue as soon as I return to Crossroad keep. I still have act 2 saves, though at that point I would be looking at loosing a significant amount of progress which I would prefer to avoid.