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you wake up sick with amnesia and have to find a cure. boring boring boring.. characters are all just 10th rate formulaic regurgitations of monty python. hunger mechanic, looting, crafting, all tedious chores. combat encounters are lame and repetitive and i have zero in game motivation to fight anyone. with the awful nwn 2 user interface and all its bugs and not even the mediocre story of the king of shadows story. so let down. fuck.
Pretty much. It desperately wishes it were Planescape: Torment, but it's not even on that level.
Why do most people simp and jizz all over this module?
LOL it tries to be PS:T ??? Never heard that one before.

Anyway I dont like that module at all. Completely crippling my character and putting me under "time pressure". Dude, I play roleplaying games for a reason.
Not in a plagiarism sense.

I'm talking about its tone, the focus on other planes, and how it wants to be taken seriously for its writing, but the writing isn't really that good.
I think this is the first time I've seen anyone say it was anything but amazing. And I AGREE. I loved the OC but just couldn't get into MotB. I'm currently starting Storm of Zehir but having a bit trouble really diving into it.
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heuzenroederwillia: you wake up sick with amnesia and have to find a cure. boring boring boring.. characters are all just 10th rate formulaic regurgitations of monty python. hunger mechanic, looting, crafting, all tedious chores. combat encounters are lame and repetitive and i have zero in game motivation to fight anyone. with the awful nwn 2 user interface and all its bugs and not even the mediocre story of the king of shadows story. so let down. fuck.
You are, of course, entitled to your wrong opinion...
Save your bile for Mysteries of Westgate.
back in the day when I played it, I didn't like it because it put you under pressure.
some believe motb is the best thing ever.
my neural pathways just aren't configured like that.
I didn't like it, but I'm on a new playthrough and will eventually play it, so maybe that will change (after how many years? many, many)
Post edited July 07, 2025 by dluketic
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dluketic: back in the day when I played it, I didn't like it because it put you under pressure.
some believe motb is the best thing ever.
my neural pathways just aren't configured like that.
I didn't like it, but I'm on a new playthrough and will eventually play it, so maybe that will change (after how many years? many, many)
I agree with you. I could only make it about 2/3 through the game (my estimate) before I had that moment where you wonder why you are playing it if it just makes you anxious and doesn't make you smile. I tried picking it up again after several years had passed, and I only lasted about an hour before I remembered and gave it up once more.

I would note that it's a small mind that thinks that anyone who doesn't agree with him is wrong and rant-worthy. All the small-minded morons on all sides of this issue need to learn to celebrate diversity.
I can see why it's not to everyone's tastes, but it's a very solid module. NWN adventures have never exactly been great stories with memorable characters, but in my books this is one of the better ones.

The one thing I feel is misplaced is the idea that the module has time pressure. You have a meter, when it gets low you press the button to refill it. It's about as stressful as your gas tank is on your car, except it's literally free to refill. I can agree that it's a bit annoying on an evil playthrough where the cravings will be quite high, but on a good or neutral playthrough where the cravings are low you can basically just ignore it.
I rate games or in this case game addons based on how fun they are to play.

Playing a game in which the only character I actually have full control over is intentionally crippled and I have a race against the clock until the character perishes and I have no clue where to even start is NOT my idea of fun.
I wouldn't let the Spirit Eater element ruin your module experience.

There are several mods to change it's behavior. You can also just use the Console to fully recharge it anytime.

rs ka_se_points_set(100.0)
Tbh this is the first time I see so many people hate the characters and writings in this module so much, well, everybody has their opinion.
I played it as a kid and didn't finish it, not because the soul meter but because my English was not as good as today and 3.5e was too complicated to me at that time. But there's still a very memorable moment I've never forgotten - the quest in MotB in which you're supposed to find a loop hole in a devil's contract. It's one of the coolest quest writings I've ever seen and when I was trying to figure out how to free Wyll from Mizora's contract in BG3, I expected it to be as interesting but...
Well, I remember I played it once evil, warlock. It was very neat in my playbook, granted it has a different tone, and as somebody already said it goes away (maybe only slightly, though) from typical infantile NWN-story telling.

Granted it is slow in its pacing and yet it is intensive due to meter. Yet, as soon as I have embraced the new abilities and dark nature it was very smooth. Not even once I had actual problem with the meter - there is perception of the clock, but from top of my head I don't think even once it ran out.

So what it tells you is that it creates atmosphere the authors were after and yet it is not too hindering, as far as I can tell based on original NWN2 MoB version.

BTW. I wonder how is the new version...
Post edited July 13, 2025 by Mikolajus
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heuzenroederwillia: you wake up sick with amnesia and have to find a cure. boring boring boring.. characters are all just 10th rate formulaic regurgitations of monty python. hunger mechanic, looting, crafting, all tedious chores. combat encounters are lame and repetitive and i have zero in game motivation to fight anyone. with the awful nwn 2 user interface and all its bugs and not even the mediocre story of the king of shadows story. so let down. fuck.
It's my second fav expansion. Number 1 is Hordes of the Underdark. I did get a mod to ease the hunger aspect after 1 play through and enjoyed it much better!