anamorphic: Actually there is, called
NWShader. It adds pixel shader support to NWN1. I'm only using it to increase the fog range, as I like to keep the game closer to original look, but even without adding any shaders, I thought it improved things a bit. I did play around with the different shaders too (depth of field, etc), but was not really as impressive as the Morrowind ones using MGE. Even so, pretty neat stuff.
Note: I could not get the most recent version "Chronepsis 0.2.3.0" to work (the GUI app was messed up and would not save the selected shaders), so I recommend getting the older version "
Bahamut 0.2.1.4" instead. Full documentation is in the RAR file, but basically just extract to your NWN install folder, and run 'NWShader GUI.exe' to set it up.
how do I install this and the
NWNCQ it wants me to also install?
urknighterrant: NWShader is cool, but the answer to your question is no.
Ironically it would be fairly easy to create a master override file that would do just that. Most of the work has already been done. Most of the tilesets have been roofed. A number of head, placeable, and tileset haks offer higher resolution textures. There are thousands of alternate portraits. Many of the weaker creature models have been rebuilt. There are even improved/extra voice sets. There's improved AI, combat animations, music, sound and visual effects... The list is endless.
Unfortunately it will never be done. A few years ago the Custom Content community kinda collapsed into a bizarre black hole of childish narcissism. Every time somebody tried to release a compilation some ape would start flinging poop demanding their content be removed.
You see... the way the vault is structured having content in a compilation might cut into a CC's download count or cost them a rating or two. Nevermind that more people will actually USE and APPRECIATE it.
But I'm on the edge of a rant that's best left unspoken. The point is that the NWN CC culture is such that future compilations are exceedingly unlikely if not pragmatically impossible.
Do you have a list or something and maybe even a how to that would make for a fantastic thread to be stickied here;)