Posted September 06, 2014
I just recently finished the OC in NWN. I'm familiar with BioWare from their games after NWN and Baldur's Gate, though I never finished it, but I never played Neverwinter Nights.
Skip to "Questions:" if you will.
Anyway, I played with a wizard, and I gotta say, I have mixed feelings about it. I almost played a Monk, but I like mages and thought I'd be safe with an archetype for my class. I don't have much experience with D&D and I can say that for a lot of it, I'm not really sure it works that well in a videogame setting. In the Wizard's case it's even more prevalent, and further it's compounded by BioWare's spikey difficulty and tendency to stack things against magic sometimes. I must have died at least 8 times or more and that's not counting having trouble with a pair of bosses early on.
Thankfully it's come to my attention that SoU and HotU are meant to be played with a new character (I was previously assuming I'd take the wizard through. Had I known, I would have bought more scrolls and less items I can't use.). So, I don't think I'll play a Wizard this time. There is a lot of tedium involved with the Wizard where it's a constant repeat of casting the same buffs in the same order, and then resting after every fight. If you don't fully prepare, or even if you're unlucky, things can snowball quickly. I'd like to get away from some of that and to a more natural playstyle based upon BioWare's favorite type of damage, physical.
So. These are roughly ordered most important to least. Questions:
Is the Monk a good class to play SoU with? Does it avoid the tedium and fragility of the wizard? Does it also handle HotU well? This is the question I'm really after advice for.
Is the Monk a hard build? Does it weather inefficiency or inexperience well? Can I mess around and have fun with it or will that ruin it? Can I miss something without too much trouble or is that a recipe for disaster (for example, good luck with a Wizard if you decide that isaac's and horrid just don't interest you so you don't take them.)? Do I really want a Fighter or Paladin or Rogue or something?
Does the Monk benefit from multiclassing a lot? Multiclassing strikes me as something you do if you really know what you're doing, or else it's just a complete waste. Just some low levels of various things that are useless to you. I didn't have to worry about it the first time as I played a Wizard. If the Monk really sings with multiclassing, though, I'll start to look around at builds and feat synergies and such.
Any multiplayer servers you'd recommend?
Are there any well regarded community modules made for the purpose of resuming play with your OC character?
I heard the wizard isn't a good choice for SoU because you fight a lot of undead. The wizard's got Undeath to Death, though, right? So what is it about SoU that doesn't mix with the wizard? Just asking out of curiosity on this one.
If you got here the long way, thanks a lot. Thanks in advance for any insights you will share.
Skip to "Questions:" if you will.
Anyway, I played with a wizard, and I gotta say, I have mixed feelings about it. I almost played a Monk, but I like mages and thought I'd be safe with an archetype for my class. I don't have much experience with D&D and I can say that for a lot of it, I'm not really sure it works that well in a videogame setting. In the Wizard's case it's even more prevalent, and further it's compounded by BioWare's spikey difficulty and tendency to stack things against magic sometimes. I must have died at least 8 times or more and that's not counting having trouble with a pair of bosses early on.
Thankfully it's come to my attention that SoU and HotU are meant to be played with a new character (I was previously assuming I'd take the wizard through. Had I known, I would have bought more scrolls and less items I can't use.). So, I don't think I'll play a Wizard this time. There is a lot of tedium involved with the Wizard where it's a constant repeat of casting the same buffs in the same order, and then resting after every fight. If you don't fully prepare, or even if you're unlucky, things can snowball quickly. I'd like to get away from some of that and to a more natural playstyle based upon BioWare's favorite type of damage, physical.
So. These are roughly ordered most important to least. Questions:
Is the Monk a good class to play SoU with? Does it avoid the tedium and fragility of the wizard? Does it also handle HotU well? This is the question I'm really after advice for.
Is the Monk a hard build? Does it weather inefficiency or inexperience well? Can I mess around and have fun with it or will that ruin it? Can I miss something without too much trouble or is that a recipe for disaster (for example, good luck with a Wizard if you decide that isaac's and horrid just don't interest you so you don't take them.)? Do I really want a Fighter or Paladin or Rogue or something?
Does the Monk benefit from multiclassing a lot? Multiclassing strikes me as something you do if you really know what you're doing, or else it's just a complete waste. Just some low levels of various things that are useless to you. I didn't have to worry about it the first time as I played a Wizard. If the Monk really sings with multiclassing, though, I'll start to look around at builds and feat synergies and such.
Any multiplayer servers you'd recommend?
Are there any well regarded community modules made for the purpose of resuming play with your OC character?
I heard the wizard isn't a good choice for SoU because you fight a lot of undead. The wizard's got Undeath to Death, though, right? So what is it about SoU that doesn't mix with the wizard? Just asking out of curiosity on this one.
If you got here the long way, thanks a lot. Thanks in advance for any insights you will share.